Base Stats
HP60
ATK50
DEF70
SpA80
SpD80
SPE150
Total 490
Evolution Chain
Pokedex Entries
Pokemon GoldIt is dangerous. If it has too much electricity and has nothing to do, it amuses itself by exploding.
Pokemon SilverIt stores an over­ flowing amount of electric energy inside its body. Even a small shock makes it explode.
Pokemon CrystalThe more energy it charges up, the faster it gets. But this also makes it more likely to explode.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
1
User faints.
NORMAL
Physical
NORMALPhysical
200100%5
1
Inflicts 20 points of damage.
NORMAL
Physical
NORMALPhysical
90%20
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
3595%35
29
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
34
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
40
Never misses.
NORMAL
Physical
NORMALPhysical
6020
44
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
48
Inflicts twice the damage the user received from the last special hit it took.
PSYCHC
Special
PSYCHCSpecial
100%20
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM05
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
70%20
TM02
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
TM03
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
UNKNOWN
Status
UNKNOWNStatus
10
TM04
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM07
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
10050%5100%
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Physical
NORMALPhysical
1100%15
TM13
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Physical
NORMALPhysical
40100%1530%
TM15
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM20
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM35
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM39
Never misses.
NORMAL
Physical
NORMALPhysical
6020
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
Move Tutor (Crystal)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
Locations
Pokemon GoldTeam Rocket HqAvailable ▾
Pokemon SilverTeam Rocket HqAvailable ▾
Pokemon CrystalTeam Rocket HqAvailable ▾