Base Stats
HP52
ATK90
DEF55
SpA58
SpD62
SPE60
Total 377
Abilities
The Pokémon's keen eyes prevent its accuracy from being lowered.
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
DefiantHidden
If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.
Evolution Chain
Pokedex Entries
Pokemon BlackIt can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Pokemon WhiteIt can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Pokemon Black 2It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.
Pokemon White 2It can’t live without the stalk it holds. That’s why it defends the stalk from attackers with its life.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
2095%20
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
35100%35
1
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
1
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
7
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%20
9
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
13
Never misses.
FLYING
Physical
FLYINGPhysical
6020
19
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
21
Has an increased chance for a critical hit.
FLYING
Special
FLYINGSpecial
5595%25
25
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
31
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
33
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
37
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
43
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
30100%10
45
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
49
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%2030%
55
User receives 1/3 the damage inflicted in recoil.
FLYING
Physical
FLYINGPhysical
120100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM02
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM54
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM62
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM67
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM83
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM88
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
60100%20
TM89
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%40
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
Lowers the target’s Attack by two stages.
FLYING
Status
FLYINGStatus
100%15
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
Inflicts regular damage and can hit Pokémon in the air.
FLYING
Special
FLYINGSpecial
40100%35
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
90100%15
Uses the target’s last used move.
FLYING
Status
FLYINGStatus
20
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
Inflicts double damage if the user takes damage before attacking this turn.
FIGHTING
Physical
FIGHTINGPhysical
60100%10
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
7090%2510%
Power increases when this move has less PP, up to a maximum of 200.
NORMAL
Special
NORMALSpecial
5
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%40
Has a chance to burn the target.
FIRE
Special
FIRESpecial
10090%1010%
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
140100%5
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
User charges for one turn before attacking. Has a chance to make the target flinch.
FLYING
Physical
FLYINGPhysical
14090%530%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
30
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Locations
Pokemon BlackUnavailable
Pokemon WhiteUnavailable
Pokemon Black 2Unavailable
Pokemon White 2Unavailable