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Type
Category
MoveTypeCatPwrAccPPEff %Effect
AbsorbGRASS
Special
20100%25Drains half the damage inflicted to heal the user.
AcidPOISON
Special
40100%3010%Has a chance to lower the target’s Special Defense by one stage.
Acid ArmorPOISON
Status
40Raises the user’s Defense by two stages.
Acid SprayPOISON
Special
40100%20100%Lowers the target’s Special Defense by two stages.
AcrobaticsFLYING
Physical
55100%15Has double power if the user has no held item.
AcupressureNORMAL
Status
30Raises one of a friendly Pokémon’s stats at random by two stages.
Aerial AceFLYING
Physical
6020Never misses.
AeroblastFLYING
Special
10095%5Has an increased chance for a critical hit.
After YouNORMAL
Status
15Makes the target act next this turn.
AgilityPSYCHC
Status
30Raises the user’s Speed by two stages.
Air CutterFLYING
Special
5595%25Has an increased chance for a critical hit.
Air SlashFLYING
Special
7595%2030%Has a chance to make the target flinch.
Ally SwitchPSYCHC
Status
15User switches places with the friendly Pokémon opposite it.
AmnesiaPSYCHC
Status
20Raises the user’s Special Defense by two stages.
Ancient PowerROCK
Special
60100%510%Has a chance to raise all of the user’s stats by one stage.
Aqua JetWATER
Physical
40100%20Inflicts regular damage with no additional effect.
Aqua RingWATER
Status
20Restores 1/16 of the user’s max HP each turn.
Aqua TailWATER
Physical
9090%10Inflicts regular damage with no additional effect.
Arm ThrustFIGHTING
Physical
15100%20Hits 2-5 times in one turn.
AromatherapyGRASS
Status
54%Cures the entire party of major status effects.
AssistNORMAL
Status
20Randomly selects and uses one of the trainer’s other Pokémon’s moves.
AssuranceDARK
Physical
50100%10Power is doubled if the target has already received damage this turn.
AstonishGHOST
Physical
30100%1530%Has a chance to make the target flinch.
Attack OrderBUG
Physical
90100%15Has an increased chance for a critical hit.
AttractNORMAL
Status
100%15Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Aura SphereFIGHTING
Special
9020Never misses.
Aurora BeamICE
Special
65100%2010%Has a chance to lower the target’s Attack by one stage.
AutotomizeSTEEL
Status
15Raises the user’s Speed by two stages and halves the user’s weight.
AvalancheICE
Physical
60100%10Inflicts double damage if the user takes damage before attacking this turn.
BarrageNORMAL
Physical
1585%20Hits 2-5 times in one turn.
BarrierPSYCHC
Status
30Raises the user’s Defense by two stages.
Baton PassNORMAL
Status
40Allows the trainer to switch out the user and pass effects along to its replacement.
Beat UpDARK
Physical
100%10Hits once for every conscious Pokémon the trainer has.
Belly DrumNORMAL
Status
10User pays half its max HP to max out its Attack.
BestowNORMAL
Status
15Gives the user’s held item to the target.
BideNORMAL
Physical
10User waits for two turns, then hits back for twice the damage it took.
BindNORMAL
Physical
1585%20100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
BiteDARK
Physical
60100%2530%Has a chance to make the target flinch.
Blast BurnFIRE
Special
15090%5User foregoes its next turn to recharge.
Blaze KickFIRE
Physical
8590%1010%Has an increased chance for a critical hit and a chance to burn the target.
BlizzardICE
Special
12070%510%Has a chance to freeze the target.
BlockNORMAL
Status
5Prevents the target from leaving battle.
Blue FlareFIRE
Special
13085%520%Has a chance to burn the target.
Body SlamNORMAL
Physical
85100%1530%Has a chance to paralyze the target.
Bolt StrikeELECTR
Physical
13085%520%Has a chance to paralyze the target.
Bone ClubGROUND
Physical
6585%2010%Has a chance to make the target flinch.
Bone RushGROUND
Physical
2590%10Hits 2-5 times in one turn.
BonemerangGROUND
Physical
5090%10Hits twice in one turn.
BounceFLYING
Physical
8585%530%User bounces high into the air, dodging all attacks, and hits next turn.
Brave BirdFLYING
Physical
120100%15User receives 1/3 the damage inflicted in recoil.
Brick BreakFIGHTING
Physical
75100%15Destroys Reflect and Light Screen.
BrineWATER
Special
65100%10Has double power against Pokémon that have less than half their max HP remaining.
BubbleWATER
Special
20100%3010%Has a chance to lower the target’s Speed by one stage.
Bubble BeamWATER
Special
65100%2010%Has a chance to lower the target’s Speed by one stage.
Bug BiteBUG
Physical
60100%20If target has a berry, inflicts double damage and uses the berry.
Bug BuzzBUG
Special
90100%1010%Has a chance to lower the target’s Special Defense by one stage.
Bulk UpFIGHTING
Status
20Raises the user’s Attack and Defense by one stage.
BulldozeGROUND
Physical
60100%20100%Has a chance to lower the target’s Speed by one stage.
Bullet PunchSTEEL
Physical
40100%30Inflicts regular damage with no additional effect.
Bullet SeedGRASS
Physical
25100%30Hits 2-5 times in one turn.
Calm MindPSYCHC
Status
20Raises the user’s Special Attack and Special Defense by one stage.
CamouflageNORMAL
Status
20User’s type changes to match the terrain.
CaptivateNORMAL
Status
100%20Lowers the target’s Special Attack by two stages if it’s the opposite gender.
ChargeELECTR
Status
20Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
Charge BeamELECTR
Special
5090%1070%Has a chance to raise the user’s Special Attack by one stage.
CharmNORMAL
Status
100%20Lowers the target’s Attack by two stages.
ChatterFLYING
Special
60100%20100%Has a higher chance to confuse the target when the recorded sound is louder.
Chip AwayNORMAL
Physical
70100%20Ignores the target’s stat modifiers.
Circle ThrowFIGHTING
Physical
6090%10Ends wild battles. Forces trainers to switch Pokémon.
ClampWATER
Physical
3585%15100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
Clear SmogPOISON
Special
5015Removes all of the target’s stat modifiers.
Close CombatFIGHTING
Physical
120100%5100%Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
CoilPOISON
Status
20Raises the user’s Attack, Defense, and accuracy by one stage each.
Comet PunchNORMAL
Physical
1885%15Hits 2-5 times in one turn.
Confuse RayGHOST
Status
100%10Confuses the target.
ConfusionPSYCHC
Special
50100%2510%Has a chance to confuse the target.
ConstrictNORMAL
Physical
10100%3510%Has a chance to lower the target’s Speed by one stage.
ConversionNORMAL
Status
30User’s type changes to the type of one of its moves at random.
Conversion 2NORMAL
Status
30Changes the user’s type to a random type either resistant or immune to the last move used against it.
CopycatNORMAL
Status
20Uses the target’s last used move.
Cosmic PowerPSYCHC
Status
20Raises the user’s Defense and Special Defense by one stage.
Cotton GuardGRASS
Status
10Raises the user’s Defense by three stages.
Cotton SporeGRASS
Status
100%4010%Lowers the target’s Speed by two stages.
CounterFIGHTING
Physical
100%20Inflicts twice the damage the user received from the last physical hit it took.
CovetNORMAL
Physical
60100%40Takes the target’s item.
CrabhammerWATER
Physical
9090%10Has an increased chance for a critical hit.
Cross ChopFIGHTING
Physical
10080%5Has an increased chance for a critical hit.
Cross PoisonPOISON
Physical
70100%2010%Has an increased chance for a critical hit and a chance to poison the target.
CrunchDARK
Physical
80100%1520%Has a chance to lower the target’s Defense by one stage.
Crush ClawNORMAL
Physical
7595%1050%Has a chance to lower the target’s Defense by one stage.
Crush GripNORMAL
Physical
100%5Power increases against targets with more HP remaining, up to a maximum of 121 power.
CurseGHOST
Status
10Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
CutNORMAL
Physical
5095%30Inflicts regular damage with no additional effect.
Dark PulseDARK
Special
80100%1520%Has a chance to make the target flinch.
Dark VoidDARK
Status
80%10Puts the target to sleep.
Defend OrderBUG
Status
10Raises the user’s Defense and Special Defense by one stage.
Defense CurlNORMAL
Status
40Raises user’s Defense by one stage.
DefogFLYING
Status
15Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Destiny BondGHOST
Status
5If the user faints this turn, the target automatically will, too.
DetectFIGHTING
Status
5Prevents any moves from hitting the user this turn.
DigGROUND
Physical
80100%10User digs underground, dodging all attacks, and hits next turn.
DisableNORMAL
Status
100%20Disables the target’s last used move for 1-8 turns.
DischargeELECTR
Special
80100%1530%Has a chance to paralyze the target.
DiveWATER
Physical
80100%10User dives underwater, dodging all attacks, and hits next turn.
Dizzy PunchNORMAL
Physical
70100%1020%Has a chance to confuse the target.
Doom DesireSTEEL
Special
140100%5Hits the target two turns later.
Double EdgeNORMAL
Physical
120100%15User receives 1/3 the damage inflicted in recoil.
Double HitNORMAL
Physical
3590%10Hits twice in one turn.
Double KickFIGHTING
Physical
30100%30Hits twice in one turn.
Double SlapNORMAL
Physical
1585%10Hits 2-5 times in one turn.
Double TeamNORMAL
Status
15Raises the user’s evasion by one stage.
Draco MeteorDRAGON
Special
14090%5100%Lowers the user’s Special Attack by two stages after inflicting damage.
Dragon BreathDRAGON
Special
60100%2030%Has a chance to paralyze the target.
Dragon ClawDRAGON
Physical
80100%15Inflicts regular damage with no additional effect.
Dragon DanceDRAGON
Status
20Raises the user’s Attack and Speed by one stage.
Dragon PulseDRAGON
Special
90100%10Inflicts regular damage with no additional effect.
Dragon RageDRAGON
Special
100%10Inflicts 40 points of damage.
Dragon RushDRAGON
Physical
10075%1020%Has a chance to make the target flinch.
Dragon TailDRAGON
Physical
6090%10Ends wild battles. Forces trainers to switch Pokémon.
Drain PunchFIGHTING
Physical
75100%10Drains half the damage inflicted to heal the user.
Dream EaterPSYCHC
Special
100100%15Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Drill PeckFLYING
Physical
80100%20Inflicts regular damage with no additional effect.
Drill RunGROUND
Physical
8095%10Has an increased chance for a critical hit.
Dual ChopDRAGON
Physical
4090%15Hits twice in one turn.
Dynamic PunchFIGHTING
Physical
10050%5100%Has a chance to confuse the target.
Earth PowerGROUND
Special
90100%1010%Has a chance to lower the target’s Special Defense by one stage.
EarthquakeGROUND
Physical
100100%10Inflicts regular damage and can hit Dig users.
Echoed VoiceNORMAL
Special
40100%15Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Egg BombNORMAL
Physical
10075%10Inflicts regular damage with no additional effect.
Electro BallELECTR
Special
100%10Power is higher when the user has greater Speed than the target, up to a maximum of 150.
ElectrowebELECTR
Special
5595%15100%Lowers the target’s Speed by one stage.
EmbargoDARK
Status
100%15Target cannot use held items.
EmberFIRE
Special
40100%2510%Has a chance to burn the target.
EncoreNORMAL
Status
100%5Forces the target to repeat its last used move every turn for 2 to 6 turns.
EndeavorNORMAL
Physical
100%5Lowers the target’s HP to equal the user’s.
EndureNORMAL
Status
10Prevents the user’s HP from lowering below 1 this turn.
Energy BallGRASS
Special
80100%1010%Has a chance to lower the target’s Special Defense by one stage.
EntrainmentNORMAL
Status
100%15Copies the user’s ability onto the target.
EruptionFIRE
Special
150100%5Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
ExplosionNORMAL
Physical
250100%5User faints.
ExtrasensoryPSYCHC
Special
80100%3010%Has a chance to make the target flinch.
Extreme SpeedNORMAL
Physical
80100%5Inflicts regular damage with no additional effect.
FacadeNORMAL
Physical
70100%20Power doubles if user is burned, paralyzed, or poisoned.
Fake OutNORMAL
Physical
40100%10100%Can only be used as the first move after the user enters battle. Causes the target to flinch.
Fake TearsDARK
Status
100%20Lowers the target’s Special Defense by two stages.
False SwipeNORMAL
Physical
40100%40Cannot lower the target’s HP below 1.
Feather DanceFLYING
Status
100%15Lowers the target’s Attack by two stages.
FeintNORMAL
Physical
30100%10Hits through Protect and Detect.
Feint AttackDARK
Physical
6020Never misses.
Fiery DanceFIRE
Special
80100%1050%Has a chance to raise the user’s Special Attack by one stage.
Final GambitFIGHTING
Special
100%5Inflicts damage equal to the user’s remaining HP. User faints.
Fire BlastFIRE
Special
12085%510%Has a chance to burn the target.
Fire FangFIRE
Physical
6595%1510%Has a chance to burn the target and a chance to make the target flinch.
Fire PledgeFIRE
Special
50100%10With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.
Fire PunchFIRE
Physical
75100%1510%Has a chance to burn the target.
Fire SpinFIRE
Special
3585%15100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
FissureGROUND
Physical
30%5Causes a one-hit KO.
FlailNORMAL
Physical
100%15Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Flame BurstFIRE
Special
70100%15Deals splash damage to Pokémon next to the target.
Flame ChargeFIRE
Physical
50100%20100%Inflicts regular damage. Raises the user’s Speed by one stage.
Flame WheelFIRE
Physical
60100%2510%Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
FlamethrowerFIRE
Special
95100%1510%Has a chance to burn the target.
Flare BlitzFIRE
Physical
120100%1510%User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
FlashNORMAL
Status
100%20Lowers the target’s accuracy by one stage.
Flash CannonSTEEL
Special
80100%1010%Has a chance to lower the target’s Special Defense by one stage.
FlatterDARK
Status
100%15Raises the target’s Special Attack by one stage and confuses the target.
FlingDARK
Physical
100%10Throws held item at the target; power depends on the item.
FlyFLYING
Physical
9095%15User flies high into the air, dodging all attacks, and hits next turn.
Focus BlastFIGHTING
Special
12070%510%Has a chance to lower the target’s Special Defense by one stage.
Focus EnergyNORMAL
Status
30Increases the user’s chance to score a critical hit.
Focus PunchFIGHTING
Physical
150100%20If the user takes damage before attacking, the attack is canceled.
Follow MeNORMAL
Status
20Redirects the target’s single-target effects to the user for this turn.
Force PalmFIGHTING
Physical
60100%1030%Has a chance to paralyze the target.
ForesightNORMAL
Status
40Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Foul PlayDARK
Physical
95100%15Calculates damage with the target’s attacking stat.
Freeze ShockICE
Physical
14090%530%Requires a turn to charge before attacking. Has a chance to paralyze the target.
Frenzy PlantGRASS
Special
15090%5User foregoes its next turn to recharge.
Frost BreathICE
Special
4090%10100%Always scores a critical hit.
FrustrationNORMAL
Physical
100%20Power increases as happiness decreases, up to a maximum of 102.
Fury AttackNORMAL
Physical
1585%20Hits 2-5 times in one turn.
Fury CutterBUG
Physical
2095%20Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Fury SwipesNORMAL
Physical
1880%15Hits 2-5 times in one turn.
Fusion BoltELECTR
Physical
100100%5With Fusion Flare, inflicts double damage.
Fusion FlareFIRE
Special
100100%5With Fusion Bolt, inflicts double damage.
Future SightPSYCHC
Special
100100%10Hits the target two turns later.
Gastro AcidPOISON
Status
100%10Nullifies target’s ability until it leaves battle.
Gear GrindSTEEL
Physical
5085%15Hits twice in one turn.
Giga DrainGRASS
Special
75100%10Drains half the damage inflicted to heal the user.
Giga ImpactNORMAL
Physical
15090%5User foregoes its next turn to recharge.
GlaciateICE
Special
6595%10100%Lowers the target’s Speed by one stage.
GlareNORMAL
Status
90%30Paralyzes the target.
Grass KnotGRASS
Special
100%20Inflicts more damage to heavier targets, with a maximum of 120 power.
Grass PledgeGRASS
Special
50100%10With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
Grass WhistleGRASS
Status
55%15Puts the target to sleep.
GravityPSYCHC
Status
5Disables moves and immunities that involve flying or levitating for five turns.
GrowlNORMAL
Status
100%40Lowers the target’s Attack by one stage.
GrowthNORMAL
Status
40Raises the user’s Attack and Special Attack by one stage.
GrudgeGHOST
Status
5If the user faints this turn, the PP of the move that fainted it drops to 0.
Guard SplitPSYCHC
Status
10Averages Defense and Special Defense with the target.
Guard SwapPSYCHC
Status
10User swaps Defense and Special Defense changes with the target.
GuillotineNORMAL
Physical
30%5Causes a one-hit KO.
Gunk ShotPOISON
Physical
12070%530%Has a chance to poison the target.
GustFLYING
Special
40100%35Inflicts regular damage and can hit Pokémon in the air.
Gyro BallSTEEL
Physical
100%5Power raises when the user has lower Speed, up to a maximum of 150.
HailICE
Status
10Changes the weather to a hailstorm for five turns.
Hammer ArmFIGHTING
Physical
10090%10100%Lowers user’s Speed by one stage.
HardenNORMAL
Status
30Raises the user’s Defense by one stage.
HazeICE
Status
30Resets all Pokémon’s stats, accuracy, and evasion.
Head ChargeNORMAL
Physical
120100%15User receives 1/4 the damage it inflicts in recoil.
Head SmashROCK
Physical
15080%5User receives 1/2 the damage inflicted in recoil.
HeadbuttNORMAL
Physical
70100%1530%Has a chance to make the target flinch.
Heal BellNORMAL
Status
54%Cures the entire party of major status effects.
Heal BlockPSYCHC
Status
100%15Prevents target from restoring its HP for five turns.
Heal OrderBUG
Status
10Heals the user by half its max HP.
Heal PulsePSYCHC
Status
10Heals the target for half its max HP.
Healing WishPSYCHC
Status
10User faints. Its replacement has its HP fully restored and any major status effect removed.
Heart StampPSYCHC
Physical
60100%2530%Has a chance to make the target flinch.
Heart SwapPSYCHC
Status
10User and target swap stat changes.
Heat CrashFIRE
Physical
100%10Power is higher when the user weighs more than the target, up to a maximum of 120.
Heat WaveFIRE
Special
10090%1010%Has a chance to burn the target.
Heavy SlamSTEEL
Physical
100%10Power is higher when the user weighs more than the target, up to a maximum of 120.
Helping HandNORMAL
Status
20Ally’s next move inflicts half more damage.
HexGHOST
Special
50100%10Has double power if the target has a major status ailment.
Hidden PowerNORMAL
Special
1100%15Power and type depend upon user’s IVs. Power can range from 30 to 70.
High Jump KickFIGHTING
Physical
13090%10If the user misses, it takes half the damage it would have inflicted in recoil.
Hone ClawsDARK
Status
15Raises the user’s Attack and accuracy by one stage.
Horn AttackNORMAL
Physical
65100%25Inflicts regular damage with no additional effect.
Horn DrillNORMAL
Physical
30%5Causes a one-hit KO.
Horn LeechGRASS
Physical
75100%10Drains half the damage inflicted to heal the user.
HowlNORMAL
Status
407%Raises the user’s Attack by one stage.
HurricaneFLYING
Special
12070%1030%Has a chance to confuse the target.
Hydro CannonWATER
Special
15090%5User foregoes its next turn to recharge.
Hydro PumpWATER
Special
12080%5Inflicts regular damage with no additional effect.
Hyper BeamNORMAL
Special
15090%5User foregoes its next turn to recharge.
Hyper FangNORMAL
Physical
8090%1510%Has a chance to make the target flinch.
Hyper VoiceNORMAL
Special
90100%10Inflicts regular damage with no additional effect.
HypnosisPSYCHC
Status
60%20Puts the target to sleep.
Ice BallICE
Physical
3090%20Power doubles every turn this move is used in succession after the first, resetting after five turns.
Ice BeamICE
Special
95100%1010%Has a chance to freeze the target.
Ice BurnICE
Special
14090%530%Requires a turn to charge before attacking. Has a chance to burn the target.
Ice FangICE
Physical
6595%1510%Has a chance to freeze the target and a chance to make the target flinch.
Ice PunchICE
Physical
75100%1510%Has a chance to freeze the target.
Ice ShardICE
Physical
40100%30Inflicts regular damage with no additional effect.
Icicle CrashICE
Physical
8590%1030%Has a chance to make the target flinch.
Icicle SpearICE
Physical
25100%30Hits 2-5 times in one turn.
Icy WindICE
Special
5595%15100%Has a chance to lower the target’s Speed by one stage.
ImprisonPSYCHC
Status
10Prevents the target from using any moves that the user also knows.
IncinerateFIRE
Special
30100%15Destroys the target’s held berry.
InfernoFIRE
Special
10050%5100%Has a chance to burn the target.
IngrainGRASS
Status
20Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Iron DefenseSTEEL
Status
15Raises the user’s Defense by two stages.
Iron HeadSTEEL
Physical
80100%1530%Has a chance to make the target flinch.
Iron TailSTEEL
Physical
10075%1530%Has a chance to lower the target’s Defense by one stage.
JudgmentNORMAL
Special
100100%10If the user is holding a appropriate plate or drive, the damage inflicted will match it.
Jump KickFIGHTING
Physical
10095%10If the user misses, it takes half the damage it would have inflicted in recoil.
Karate ChopFIGHTING
Physical
50100%25Has an increased chance for a critical hit.
KinesisPSYCHC
Status
80%15Lowers the target’s accuracy by one stage.
Knock OffDARK
Physical
20100%20Target drops its held item.
Last ResortNORMAL
Physical
140100%5Can only be used after all of the user’s other moves have been used.
Lava PlumeFIRE
Special
80100%1530%Has a chance to burn the target.
Leaf BladeGRASS
Physical
90100%15Has an increased chance for a critical hit.
Leaf StormGRASS
Special
14090%5100%Lowers the user’s Special Attack by two stages after inflicting damage.
Leaf TornadoGRASS
Special
6590%1050%Has a chance to lower the target’s accuracy by one stage.
Leech LifeBUG
Physical
20100%15Drains half the damage inflicted to heal the user.
Leech SeedGRASS
Status
90%10Seeds the target, stealing HP from it every turn.
LeerNORMAL
Status
100%30Lowers the target’s Defense by one stage.
LickGHOST
Physical
20100%3030%Has a chance to paralyze the target.
Light ScreenPSYCHC
Status
30Reduces damage from special attacks by 50% for five turns.
Lock OnNORMAL
Status
5Ensures that the user’s next move will hit the target.
Lovely KissNORMAL
Status
75%10Puts the target to sleep.
Low KickFIGHTING
Physical
100%20Inflicts more damage to heavier targets, with a maximum of 120 power.
Low SweepFIGHTING
Physical
60100%20100%Lowers the target’s Speed by one stage.
Lucky ChantNORMAL
Status
30Prevents the target from scoring critical hits for five turns.
Lunar DancePSYCHC
Status
10User faints, and its replacement is fully healed.
Luster PurgePSYCHC
Special
95100%550%Has a chance to lower the target’s Special Defense by one stage.
Mach PunchFIGHTING
Physical
40100%30Inflicts regular damage with no additional effect.
Magic CoatPSYCHC
Status
15Reflects back the first effect move used on the user this turn.
Magic RoomPSYCHC
Status
10Negates held items for five turns.
Magical LeafGRASS
Special
6020Never misses.
Magma StormFIRE
Special
12075%5100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
Magnet BombSTEEL
Physical
6020Never misses.
Magnet RiseELECTR
Status
10User is immune to Ground moves and effects for five turns.
MagnitudeGROUND
Physical
100%30Power varies randomly from 10 to 150.
Me FirstNORMAL
Status
20Uses the target’s move against it before it attacks, with power increased by half.
Mean LookNORMAL
Status
5Prevents the target from leaving battle.
MeditatePSYCHC
Status
40Raises the user’s Attack by one stage.
Mega DrainGRASS
Special
40100%15Drains half the damage inflicted to heal the user.
Mega KickNORMAL
Physical
12075%5Inflicts regular damage with no additional effect.
Mega PunchNORMAL
Physical
8085%20Inflicts regular damage with no additional effect.
MegahornBUG
Physical
12085%10Inflicts regular damage with no additional effect.
MementoDARK
Status
100%10Lowers the target’s Attack and Special Attack by two stages. User faints.
Metal BurstSTEEL
Physical
100%10Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.
Metal ClawSTEEL
Physical
5095%3510%Has a chance to raise the user’s Attack by one stage.
Metal SoundSTEEL
Status
85%40Lowers the target’s Special Defense by two stages.
Meteor MashSTEEL
Physical
10085%1020%Has a chance to raise the user’s Attack by one stage.
MetronomeNORMAL
Status
10Randomly selects and uses any move in the game.
Milk DrinkNORMAL
Status
5Heals the user by half its max HP.
MimicNORMAL
Status
10Copies the target’s last used move.
Mind ReaderNORMAL
Status
5Ensures that the user’s next move will hit the target.
MinimizeNORMAL
Status
20Raises the user’s evasion by two stages.
Miracle EyePSYCHC
Status
40Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it’s Dark.
Mirror CoatPSYCHC
Special
100%20Inflicts twice the damage the user received from the last special hit it took.
Mirror MoveFLYING
Status
20Uses the target’s last used move.
Mirror ShotSTEEL
Special
6585%1030%Has a chance to lower the target’s accuracy by one stage.
MistICE
Status
30Protects the user’s stats from being changed by enemy moves.
Mist BallPSYCHC
Special
70100%550%Has a chance to lower the target’s Special Attack by one stage.
MoonlightNORMAL
Status
5Heals the user by half its max HP. Affected by weather.
Morning SunNORMAL
Status
5Heals the user by half its max HP. Affected by weather.
Mud BombGROUND
Special
6585%1030%Has a chance to lower the target’s accuracy by one stage.
Mud ShotGROUND
Special
5595%15100%Has a chance to lower the target’s Speed by one stage.
Mud SlapGROUND
Special
20100%10100%Has a chance to lower the target’s accuracy by one stage.
Mud SportGROUND
Status
15Halves all Electric-type damage.
Muddy WaterWATER
Special
9585%1030%Has a chance to lower the target’s accuracy by one stage.
Nasty PlotDARK
Status
20Raises the user’s Special Attack by two stages.
Natural GiftNORMAL
Physical
100%15Power and type depend on the held berry.
Nature PowerNORMAL
Status
201%Uses a move which depends upon the terrain.
Needle ArmGRASS
Physical
60100%1530%Has a chance to make the target flinch.
Night DazeDARK
Special
8595%1040%Has a chance to lower the target’s accuracy by one stage.
Night ShadeGHOST
Special
100%15Inflicts damage equal to the user’s level.
Night SlashDARK
Physical
70100%15Has an increased chance for a critical hit.
NightmareGHOST
Status
100%15Target loses 1/4 its max HP every turn as long as it’s asleep.
OctazookaWATER
Special
6585%1050%Has a chance to lower the target’s accuracy by one stage.
Odor SleuthNORMAL
Status
40Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Ominous WindGHOST
Special
60100%510%Has a chance to raise all of the user’s stats by one stage.
OutrageDRAGON
Physical
120100%10Hits every turn for 2-3 turns, then confuses the user.
OverheatFIRE
Special
14090%5100%Lowers the user’s Special Attack by two stages after inflicting damage.
Pain SplitNORMAL
Status
20Sets the user’s and targets’s HP to the average of their current HP.
Pay DayNORMAL
Physical
40100%20Scatters money on the ground worth five times the user’s level.
PaybackDARK
Physical
50100%10Power is doubled if the target has already moved this turn.
PeckFLYING
Physical
35100%35Inflicts regular damage with no additional effect.
Perish SongNORMAL
Status
512%User and target both faint after three turns.
Petal DanceGRASS
Special
120100%10Hits every turn for 2-3 turns, then confuses the user.
Pin MissileBUG
Physical
1485%20Hits 2-5 times in one turn.
PluckFLYING
Physical
60100%20If target has a berry, inflicts double damage and uses the berry.
Poison FangPOISON
Physical
50100%1550%Has a chance to badly poison the target.
Poison GasPOISON
Status
80%40Poisons the target.
Poison JabPOISON
Physical
80100%2030%Has a chance to poison the target.
Poison PowderPOISON
Status
75%35Poisons the target.
Poison StingPOISON
Physical
15100%3530%Has a chance to poison the target.
Poison TailPOISON
Physical
50100%2510%Has an increased chance for a critical hit and a chance to poison the target.
PoundNORMAL
Physical
40100%35Inflicts regular damage with no additional effect.
Powder SnowICE
Special
40100%2510%Has a chance to freeze the target.
Power GemROCK
Special
70100%20Inflicts regular damage with no additional effect.
Power SplitPSYCHC
Status
10Averages Attack and Special Attack with the target.
Power SwapPSYCHC
Status
10User swaps Attack and Special Attack changes with the target.
Power TrickPSYCHC
Status
10User swaps Attack and Defense.
Power WhipGRASS
Physical
12085%10Inflicts regular damage with no additional effect.
PresentNORMAL
Physical
90%15Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
ProtectNORMAL
Status
10Prevents any moves from hitting the user this turn.
PsybeamPSYCHC
Special
65100%2010%Has a chance to confuse the target.
Psych UpNORMAL
Status
10Discards the user’s stat changes and copies the target’s.
PsychicPSYCHC
Special
90100%1010%Has a chance to lower the target’s Special Defense by one stage.
Psycho BoostPSYCHC
Special
14090%5100%Lowers the user’s Special Attack by two stages after inflicting damage.
Psycho CutPSYCHC
Physical
70100%20Has an increased chance for a critical hit.
Psycho ShiftPSYCHC
Status
90%10Transfers the user’s major status effect to the target.
PsyshockPSYCHC
Special
80100%10Inflicts damage based on the target’s Defense, not Special Defense.
PsystrikePSYCHC
Special
100100%10Inflicts damage based on the target’s Defense, not Special Defense.
PsywavePSYCHC
Special
80%15Inflicts damage between 50% and 150% of the user’s level.
PunishmentDARK
Physical
100%5Power increases against targets with more raised stats, up to a maximum of 200.
PursuitDARK
Physical
40100%20Has double power against, and can hit, Pokémon attempting to switch out.
QuashDARK
Status
100%15Makes the target act last this turn.
Quick AttackNORMAL
Physical
40100%30Inflicts regular damage with no additional effect.
Quick GuardFIGHTING
Status
15Prevents any priority moves from hitting friendly Pokémon this turn.
Quiver DanceBUG
Status
20Raises the user’s Special Attack, Special Defense, and Speed by one stage each.
RageNORMAL
Physical
20100%20If the user is hit after using this move, its Attack rises by one stage.
Rage PowderBUG
Status
20Redirects the target’s single-target effects to the user for this turn.
Rain DanceWATER
Status
5Changes the weather to rain for five turns.
Rapid SpinNORMAL
Physical
20100%40100%Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Razor LeafGRASS
Physical
5595%25Has an increased chance for a critical hit.
Razor ShellWATER
Physical
7595%1050%Has a chance to lower the target’s Defense by one stage.
Razor WindNORMAL
Special
80100%10Requires a turn to charge before attacking.
RecoverNORMAL
Status
5Heals the user by half its max HP.
RecycleNORMAL
Status
10User recovers the item it last used up.
ReflectPSYCHC
Status
20Reduces damage from physical attacks by half.
Reflect TypeNORMAL
Status
15User becomes the target’s type.
RefreshNORMAL
Status
20Cleanses the user of a burn, paralysis, or poison.
Relic SongNORMAL
Special
75100%1010%Has a chance to put the target to sleep.
RestPSYCHC
Status
5User sleeps for two turns, completely healing itself.
RetaliateNORMAL
Physical
70100%5Has double power if a friendly Pokémon fainted last turn.
ReturnNORMAL
Physical
100%20Power increases with happiness, up to a maximum of 102.
RevengeFIGHTING
Physical
60100%10Inflicts double damage if the user takes damage before attacking this turn.
ReversalFIGHTING
Physical
100%15Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
RoarNORMAL
Status
100%20Immediately ends wild battles. Forces trainers to switch Pokémon.
Roar Of TimeDRAGON
Special
15090%5User foregoes its next turn to recharge.
Rock BlastROCK
Physical
2590%10Hits 2-5 times in one turn.
Rock ClimbNORMAL
Physical
9085%2020%Has a chance to confuse the target.
Rock PolishROCK
Status
20Raises the user’s Speed by two stages.
Rock SlideROCK
Physical
7590%1030%Has a chance to make the target flinch.
Rock SmashFIGHTING
Physical
40100%1550%Has a chance to lower the target’s Defense by one stage.
Rock ThrowROCK
Physical
5090%15Inflicts regular damage with no additional effect.
Rock TombROCK
Physical
5080%10100%Has a chance to lower the target’s Speed by one stage.
Rock WreckerROCK
Physical
15090%5User foregoes its next turn to recharge.
Role PlayPSYCHC
Status
10Copies the target’s ability.
Rolling KickFIGHTING
Physical
6085%1530%Has a chance to make the target flinch.
RolloutROCK
Physical
3090%20Power doubles every turn this move is used in succession after the first, resetting after five turns.
RoostFLYING
Status
5Heals the user by half its max HP.
RoundNORMAL
Special
60100%15Has double power if it’s used more than once per turn.
Sacred FireFIRE
Physical
10095%550%Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
Sacred SwordFIGHTING
Physical
90100%20Ignores the target’s stat modifiers.
SafeguardNORMAL
Status
25Protects the user’s field from major status ailments and confusion for five turns.
Sand AttackGROUND
Status
100%15Lowers the target’s accuracy by one stage.
Sand TombGROUND
Physical
3585%15100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
SandstormROCK
Status
10Changes the weather to a sandstorm for five turns.
ScaldWATER
Special
80100%1530%Has a chance to burn the target.
Scary FaceNORMAL
Status
100%10Lowers the target’s Speed by two stages.
ScratchNORMAL
Physical
40100%35Inflicts regular damage with no additional effect.
ScreechNORMAL
Status
85%40Lowers the target’s Defense by two stages.
Searing ShotFIRE
Special
100100%530%Has a chance to burn the target.
Secret PowerNORMAL
Physical
70100%2030%Has a chance to inflict a status effect which depends upon the terrain.
Secret SwordFIGHTING
Special
85100%10Inflicts damage based on the target’s Defense, not Special Defense.
Seed BombGRASS
Physical
80100%15Inflicts regular damage with no additional effect.
Seed FlareGRASS
Special
12085%540%Has a chance to lower the target’s Special Defense by two stages.
Seismic TossFIGHTING
Physical
100%20Inflicts damage equal to the user’s level.
Self DestructNORMAL
Physical
200100%5User faints.
Shadow BallGHOST
Special
80100%1520%Has a chance to lower the target’s Special Defense by one stage.
Shadow BlastSHADOW
Physical
80100%Has an increased chance for a critical hit.
Shadow BlitzSHADOW
Physical
40100%Inflicts regular damage with no additional effect.
Shadow BoltSHADOW
Special
75100%10%Has a chance to paralyze the target.
Shadow BreakSHADOW
Physical
75100%Inflicts regular damage with no additional effect.
Shadow ChillSHADOW
Special
75100%10%Has a chance to freeze the target.
Shadow ClawGHOST
Physical
70100%15Has an increased chance for a critical hit.
Shadow DownSHADOW
Status
100%Lowers the target’s Defense by two stages.
Shadow EndSHADOW
Physical
12060%User receives 1/2 its HP in recoil.
Shadow FireSHADOW
Special
75100%10%Has a chance to burn the target.
Shadow ForceGHOST
Physical
120100%5User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
Shadow HalfSHADOW
Special
100%Halves HP of all Pokémon on the field. Must recharge
Shadow HoldSHADOW
Status
Prevents the target from leaving battle.
Shadow MistSHADOW
Status
100%Lowers the target’s evasion by two stages.
Shadow PanicSHADOW
Status
90%Confuses the target.
Shadow PunchGHOST
Physical
6020Never misses.
Shadow RaveSHADOW
Special
70100%Inflicts regular damage with no additional effect.
Shadow RushSHADOW
Physical
55100%Has an increased chance for a critical hit in Hyper Mode.
Shadow ShedSHADOW
Status
Removes Light Screen, Reflect, and Safeguard.
Shadow SkySHADOW
Status
Changes the weather to Shadow Sky for five turns.
Shadow SneakGHOST
Physical
40100%30Inflicts regular damage with no additional effect.
Shadow StormSHADOW
Special
95100%Inflicts regular damage with no additional effect.
Shadow WaveSHADOW
Special
50100%Inflicts regular damage with no additional effect.
SharpenNORMAL
Status
30Raises the user’s Attack by one stage.
Sheer ColdICE
Special
30%5Causes a one-hit KO.
Shell SmashNORMAL
Status
15Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
Shift GearSTEEL
Status
10Raises the user’s Attack by one stage and its Speed by two stages.
Shock WaveELECTR
Special
6020Never misses.
Signal BeamBUG
Special
75100%1510%Has a chance to confuse the target.
Silver WindBUG
Special
60100%510%Has a chance to raise all of the user’s stats by one stage.
Simple BeamNORMAL
Status
100%15Changes the target’s ability to Simple.
SingNORMAL
Status
55%15Puts the target to sleep.
SketchNORMAL
Status
1Permanently becomes the target’s last used move.
Skill SwapPSYCHC
Status
10User and target swap abilities.
Skull BashNORMAL
Physical
100100%15100%Raises the user’s Defense by one stage. User charges for one turn before attacking.
Sky AttackFLYING
Physical
14090%530%User charges for one turn before attacking. Has a chance to make the target flinch.
Sky DropFLYING
Physical
60100%10Carries the target high into the air, dodging all attacks against either, and drops it next turn.
Sky UppercutFIGHTING
Physical
8590%15Inflicts regular damage and can hit Bounce and Fly users.
Slack OffNORMAL
Status
5Heals the user by half its max HP.
SlamNORMAL
Physical
8075%20Inflicts regular damage with no additional effect.
SlashNORMAL
Physical
70100%20Has an increased chance for a critical hit.
Sleep PowderGRASS
Status
75%15Puts the target to sleep.
Sleep TalkNORMAL
Status
10Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
SludgePOISON
Special
65100%2030%Has a chance to poison the target.
Sludge BombPOISON
Special
90100%1030%Has a chance to poison the target.
Sludge WavePOISON
Special
95100%1010%Has a chance to poison the target.
Smack DownROCK
Physical
50100%15100%Removes any immunity to Ground damage.
Smelling SaltsNORMAL
Physical
60100%10If the target is paralyzed, inflicts double damage and cures the paralysis.
SmogPOISON
Special
2070%2040%Has a chance to poison the target.
SmokescreenNORMAL
Status
100%20Lowers the target’s accuracy by one stage.
SnarlDARK
Special
5595%15100%Has a chance to lower the target’s Special Attack by one stage.
SnatchDARK
Status
10Steals the target’s move, if it’s self-targeted.
SnoreNORMAL
Special
40100%1530%Has a chance to make the target flinch. Only works if the user is sleeping.
SoakWATER
Status
100%20Changes the target’s type to Water.
Soft BoiledNORMAL
Status
5Heals the user by half its max HP.
Solar BeamGRASS
Special
120100%10Requires a turn to charge before attacking.
Sonic BoomNORMAL
Special
90%20Inflicts 20 points of damage.
Spacial RendDRAGON
Special
10095%5Has an increased chance for a critical hit.
SparkELECTR
Physical
65100%2030%Has a chance to paralyze the target.
Spider WebBUG
Status
10Prevents the target from leaving battle.
Spike CannonNORMAL
Physical
20100%15Hits 2-5 times in one turn.
SpikesGROUND
Status
20Scatters Spikes, hurting opposing Pokémon that switch in.
Spit UpNORMAL
Special
100%10Power is 100 times the amount of energy Stockpiled.
SpiteGHOST
Status
100%10Lowers the PP of the target’s last used move by 4.
SplashNORMAL
Status
40Does nothing.
SporeGRASS
Status
100%15Puts the target to sleep.
Stealth RockROCK
Status
20Causes damage when opposing Pokémon switch in.
SteamrollerBUG
Physical
65100%2030%Has a chance to make the target flinch.
Steel WingSTEEL
Physical
7090%2510%Has a chance to raise the user’s Defense by one stage.
StockpileNORMAL
Status
20Stores energy up to three times for use with Spit Up and Swallow.
StompNORMAL
Physical
65100%2030%Has a chance to make the target flinch.
Stone EdgeROCK
Physical
10080%5Has an increased chance for a critical hit.
Stored PowerPSYCHC
Special
20100%10Power is higher the more the user’s stats have been raised, to a maximum of 31×.
Storm ThrowFIGHTING
Physical
40100%10Always scores a critical hit.
StrengthNORMAL
Physical
80100%15Inflicts regular damage with no additional effect.
String ShotBUG
Status
95%40Lowers the target’s Speed by two stages.
StruggleNORMAL
Physical
50110%User takes 1/4 its max HP in recoil.
Struggle BugBUG
Special
30100%20100%Has a chance to lower the target’s Special Attack by one stage.
Stun SporeGRASS
Status
75%30Paralyzes the target.
SubmissionFIGHTING
Physical
8080%25User receives 1/4 the damage it inflicts in recoil.
SubstituteNORMAL
Status
10Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sucker PunchDARK
Physical
80100%5Only works if the target is about to use a damaging move.
Sunny DayFIRE
Status
5Changes the weather to sunny for five turns.
Super FangNORMAL
Physical
90%10Inflicts damage equal to half the target’s HP.
SuperpowerFIGHTING
Physical
120100%5100%Lowers the user’s Attack and Defense by one stage after inflicting damage.
SupersonicNORMAL
Status
55%20Confuses the target.
SurfWATER
Special
95100%15Inflicts regular damage and can hit Dive users.
SwaggerNORMAL
Status
90%15Raises the target’s Attack by two stages and confuses the target.
SwallowNORMAL
Status
10Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
Sweet KissNORMAL
Status
75%10Confuses the target.
Sweet ScentNORMAL
Status
100%20Lowers the target’s evasion by one stage.
SwiftNORMAL
Special
6020Never misses.
SwitcherooDARK
Status
100%10User and target swap items.
Swords DanceNORMAL
Status
30Raises the user’s Attack by two stages.
SynchronoisePSYCHC
Special
70100%15Hits any Pokémon that shares a type with the user.
SynthesisGRASS
Status
5Heals the user by half its max HP. Affected by weather.
TackleNORMAL
Physical
50100%35Inflicts regular damage with no additional effect.
Tail GlowBUG
Status
20Raises the user’s Special Attack by three stages.
Tail SlapNORMAL
Physical
2585%10Hits 2-5 times in one turn.
Tail WhipNORMAL
Status
100%30Lowers the target’s Defense by one stage.
TailwindFLYING
Status
30For three turns, friendly Pokémon have doubled Speed.
Take DownNORMAL
Physical
9085%20User receives 1/4 the damage it inflicts in recoil.
TauntDARK
Status
100%20For the next few turns, the target can only use damaging moves.
Techno BlastNORMAL
Special
85100%5If the user is holding a appropriate plate or drive, the damage inflicted will match it.
Teeter DanceNORMAL
Status
100%20Confuses the target.
TelekinesisPSYCHC
Status
15Moves have 100% accuracy against the target for three turns.
TeleportPSYCHC
Status
20Immediately ends wild battles. No effect otherwise.
ThiefDARK
Physical
40100%10Takes the target’s item.
ThrashNORMAL
Physical
120100%10Hits every turn for 2-3 turns, then confuses the user.
ThunderELECTR
Special
12070%1030%Has a chance to paralyze the target.
Thunder FangELECTR
Physical
6595%1510%Has a chance to paralyze the target and a chance to make the target flinch.
Thunder PunchELECTR
Physical
75100%1510%Has a chance to paralyze the target.
Thunder ShockELECTR
Special
40100%3010%Has a chance to paralyze the target.
Thunder WaveELECTR
Status
100%20Paralyzes the target.
ThunderboltELECTR
Special
95100%1510%Has a chance to paralyze the target.
TickleNORMAL
Status
100%20Lowers the target’s Attack and Defense by one stage.
TormentDARK
Status
100%15Prevents the target from using the same move twice in a row.
ToxicPOISON
Status
90%10Badly poisons the target, inflicting more damage every turn.
Toxic SpikesPOISON
Status
20Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TransformNORMAL
Status
10User becomes a copy of the target until it leaves battle.
Tri AttackNORMAL
Special
80100%1020%Has a chance to burn, freeze, or paralyze the target.
TrickPSYCHC
Status
100%10User and target swap items.
Trick RoomPSYCHC
Status
5For five turns, slower Pokémon will act before faster Pokémon.
Triple KickFIGHTING
Physical
1090%10Hits three times, increasing power by 100% with each successful hit.
Trump CardNORMAL
Special
5Power increases when this move has less PP, up to a maximum of 200.
TwineedleBUG
Physical
25100%2020%Hits twice in the same turn. Has a chance to poison the target.
TwisterDRAGON
Special
40100%2020%Has a chance to make the target flinch.
U TurnBUG
Physical
70100%20User must switch out after attacking.
UproarNORMAL
Special
90100%10Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
V CreateFIRE
Physical
18095%5100%Lowers the user’s Defense, Special Defense, and Speed by one stage each.
Vacuum WaveFIGHTING
Special
40100%30Inflicts regular damage with no additional effect.
VenoshockPOISON
Special
65100%10Inflicts double damage if the target is Poisoned.
Vice GripNORMAL
Physical
55100%30Inflicts regular damage with no additional effect.
Vine WhipGRASS
Physical
35100%15Inflicts regular damage with no additional effect.
Vital ThrowFIGHTING
Physical
7010Never misses.
Volt SwitchELECTR
Special
70100%20User must switch out after attacking.
Volt TackleELECTR
Physical
120100%1510%User takes 1/3 the damage inflicted in recoil. Has a chance to paralyze the target.
Wake Up SlapFIGHTING
Physical
60100%10If the target is asleep, has double power and wakes it up.
Water GunWATER
Special
40100%25Inflicts regular damage with no additional effect.
Water PledgeWATER
Special
50100%10With Grass Pledge, halves opposing Pokémon’s Speed for four turns.
Water PulseWATER
Special
60100%2020%Has a chance to confuse the target.
Water SportWATER
Status
15Halves all Fire-type damage.
Water SpoutWATER
Special
150100%5Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
WaterfallWATER
Physical
80100%1520%Has a chance to make the target flinch.
Weather BallNORMAL
Special
50100%10If there be weather, this move has doubled power and the weather’s type.
WhirlpoolWATER
Special
3585%15100%Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WhirlwindNORMAL
Status
100%20Immediately ends wild battles. Forces trainers to switch Pokémon.
Wide GuardROCK
Status
10Prevents any multi-target moves from hitting friendly Pokémon this turn.
Wild ChargeELECTR
Physical
90100%15User receives 1/4 the damage it inflicts in recoil.
Will O WispFIRE
Status
75%15Burns the target.
Wing AttackFLYING
Physical
60100%35Inflicts regular damage with no additional effect.
WishNORMAL
Status
10User will recover half its max HP at the end of the next turn.
WithdrawWATER
Status
40Raises the user’s Defense by one stage.
Wonder RoomPSYCHC
Status
10All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Wood HammerGRASS
Physical
120100%15User receives 1/3 the damage inflicted in recoil.
Work UpNORMAL
Status
30Raises the user’s Attack and Special Attack by one stage each.
Worry SeedGRASS
Status
100%10Changes the target’s ability to Insomnia.
WrapNORMAL
Physical
1590%20100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
Wring OutNORMAL
Special
100%5Power increases against targets with more HP remaining, up to a maximum of 121 power.
X ScissorBUG
Physical
80100%15Inflicts regular damage with no additional effect.
YawnNORMAL
Status
10Target sleeps at the end of the next turn.
Zap CannonELECTR
Special
12050%5100%Has a chance to paralyze the target.
Zen HeadbuttPSYCHC
Physical
8090%1520%Has a chance to make the target flinch.