Base Stats
HP55
ATK70
DEF55
SpA40
SpD55
SPE85
Total 360
Abilities
Enables a sure getaway from wild Pokémon.
The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.
Skill LinkHidden
Maximizes the number of times multistrike moves hit.
Evolution Chain
Double Hit
Pokedex Entries
Pokemon Ultra SunAs it did more and more with its tail, its hands became clumsy. It makes its nest high in the treetops.
Pokemon Ultra MoonIt searches for prey from the tops of trees. When it spots its favorite food, Bounsweet, Aipom gets excited and pounces.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30
4
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
8
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
11
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
15
Lowers the target’s Attack and Defense by one stage.
NORMAL
Status
NORMALStatus
100%20
18
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
22
Never misses.
NORMAL
Special
NORMALSpecial
6020
25
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
29
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
32
Hits twice in one turn.
NORMAL
Physical
NORMALPhysical
3590%10
36
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
39
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
43
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
140100%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
200100%10
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
90100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM47
Lowers the target’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
65100%20100%
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM62
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM89
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
Hits once for every conscious Pokémon the trainer has.
DARK
Physical
DARKPhysical
100%10
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%25
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%10
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
Prevents any priority moves from hitting friendly Pokémon this turn.
FIGHTING
Status
FIGHTINGStatus
15
Inflicts double damage if the user takes damage before attacking this turn.
FIGHTING
Physical
FIGHTINGPhysical
60100%10
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
User and target swap items.
DARK
Status
DARKStatus
100%10
Egg Moves (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
2585%10
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%25
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12080%530%
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
140100%5
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Never misses.
ELECTR
Special
ELECTRSpecial
6020
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
Locations
Pokemon SunUnavailable
Pokemon MoonUnavailable
Pokemon Ultra SunPoni Plains WestAvailable ▾
Pokemon Ultra MoonPoni Plains WestAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable