Base Stats
HP165
ATK75
DEF80
SpA40
SpD45
SPE65
Total 470
Abilities
Sometimes cures the status conditions of the Pokémon's allies.
Cures the Pokémon's status conditions in rain.
RegeneratorHidden
The Pokémon has a little of its HP restored when withdrawn from battle.
Evolution Chain
Pokedex Entries
Pokemon SunIt uses its special mucus to close the wounds of injured Pokémon. The reason for this behavior remains unknown.
Pokemon MoonThey float upon the open sea. Many water Pokémon gather in the area around Alomomola.
Pokemon Ultra SunFishermen take them along on long voyages, because if you have an Alomomola with you, there’ll be no need for a doctor or medicine.
Pokemon Ultra MoonThe reason it helps Pokémon in a weakened condition is that any Pokémon coming after them may also attack Alomomola.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
User faints. Its replacement has its HP fully restored and any major status effect removed.
PSYCHC
Status
PSYCHCStatus
10
1
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
1
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Halves all Fire-type damage.
WATER
Status
WATERStatus
15
1
Prevents any multi-target moves from hitting friendly Pokémon this turn.
ROCK
Status
ROCKStatus
10
5
Restores 1/16 of the user’s max HP each turn.
WATER
Status
WATERStatus
20
9
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
40100%20
13
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%10
17
Heals the target for half its max HP.
PSYCHC
Status
PSYCHCStatus
10
21
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
25
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
29
If the target is asleep, has double power and wakes it up.
FIGHTING
Physical
FIGHTINGPhysical
70100%10
33
Changes the target’s type to Water.
WATER
Status
WATERStatus
100%20
37
User will recover half its max HP at the end of the next turn.
NORMAL
Status
NORMALStatus
10
41
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
65100%10
45
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
49
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM55
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TM98
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Inflicts twice the damage the user received from the last special hit it took.
PSYCHC
Special
PSYCHCSpecial
100%20
Protects the user’s stats from being changed by enemy moves.
ICE
Status
ICEStatus
30
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Cleanses the user of a burn, paralysis, or poison.
NORMAL
Status
NORMALStatus
20
Lowers the target’s Attack and Defense by one stage.
NORMAL
Status
NORMALStatus
100%20
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
85100%1020%
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
Locations
Pokemon SunBrooklet Hill Totems DenAvailable ▾
Pokemon MoonBrooklet Hill Totems DenAvailable ▾
Pokemon Ultra SunBrooklet Hill Totems DenAvailable ▾
Pokemon Ultra MoonBrooklet Hill Totems DenAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable