Base Stats
HP46
ATK87
DEF60
SpA30
SpD40
SPE57
Total 320
Abilities
The Pokémon's competitive spirit makes it deal more damage to Pokémon of the same gender, but less damage to Pokémon of the opposite gender.
The Pokémon's moves are unimpeded by the Ability of the target.
UnnerveHidden
Unnerves opposing Pokémon and makes them unable to eat Berries.
Evolution Chain
Lv. 38
Lv. 48
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
4
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
7
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
60100%10
10
Inflicts 40 points of damage.
DRAGON
Special
DRAGONSpecial
100%10
13
Hits twice in one turn.
DRAGON
Physical
DRAGONPhysical
4090%15
16
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
20
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
24
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
28
Inflicts regular damage with no additional effect.
DRAGON
Physical
DRAGONPhysical
80100%15
32
Raises the user’s Attack and Speed by one stage.
DRAGON
Status
DRAGONStatus
20
36
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
41
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
46
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
50
Causes a one-hit KO.
NORMAL
Physical
NORMALPhysical
30%5
56
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
120100%10
61
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM02
Inflicts regular damage with no additional effect.
DRAGON
Physical
DRAGONPhysical
80100%15
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM54
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TM81
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
Requires a turn to charge before attacking.
NORMAL
Special
NORMALSpecial
80100%10
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the user’s Special Attack by two stages after inflicting damage.
DRAGON
Special
DRAGONSpecial
13090%5100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
Hits twice in one turn.
DRAGON
Physical
DRAGONPhysical
4090%15
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
120100%10
Never misses.
ELECTR
Special
ELECTRSpecial
6020
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
Locations
Pokemon SunMount Hokulani MainAvailable ▾
Pokemon MoonMount Hokulani MainAvailable ▾
Pokemon Ultra SunMount Hokulani MainAvailable ▾
Pokemon Ultra MoonMount Hokulani MainAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable