Base Stats
HP75
ATK38
DEF38
SpA56
SpD56
SPE67
Total 330
Abilities
If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.
By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.
Water AbsorbHidden
If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.
Evolution Chain
Pokedex Entries
Pokemon Ultra MoonChinchou blink their shining antennae at one another to claim their respective turf.
Pokemon SunIts two antennae were originally fins. It discharges electricity to stun its prey before attacking.
Pokemon MoonIt lives in the depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind.
Pokemon Ultra SunIts two antennae glow softly to lure in prey, making it a useful Pokémon for night fishing.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
40100%3010%
1
Confuses the target.
NORMAL
Status
NORMALStatus
55%20
6
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
9
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
ELECTR
Special
ELECTRSpecial
100%10
12
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
17
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
20
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
65100%2010%
23
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
65100%2030%
28
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
31
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
34
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
80100%1530%
39
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
42
Restores 1/16 of the user’s max HP each turn.
WATER
Status
WATERStatus
20
45
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
47
Changes all Normal moves to Electric moves for the rest of the turn.
ELECTR
Status
ELECTRStatus
25
50
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ELECTR
Status
ELECTRStatus
20
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
90100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM55
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TM57
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
TM72
User must switch out after attacking.
ELECTR
Special
ELECTRSpecial
70100%20
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM93
User receives 1/4 the damage it inflicts in recoil.
ELECTR
Physical
ELECTRPhysical
90100%15
TM94
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TM98
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
TM99
Inflicts regular damage with no additional effect.
FAIRY
Special
FAIRYSpecial
80100%10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
65100%10
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
Protects the user’s stats from being changed by enemy moves.
ICE
Status
ICEStatus
30
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
65100%2010%
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
Never misses.
ELECTR
Special
ELECTRSpecial
6020
Changes the target’s type to Water.
WATER
Status
WATERStatus
100%20
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
Cures the entire party of major status effects.
NORMAL
Status
NORMALStatus
5
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Never misses.
ELECTR
Special
ELECTRSpecial
6020
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
Locations
Pokemon SunAlola Route 8 MainAvailable ▾
Pokemon MoonAlola Route 8 MainAvailable ▾
Pokemon Ultra SunAlola Route 8 Main, Akala OutskirtsAvailable ▾
Pokemon Ultra MoonAlola Route 8 Main, Akala OutskirtsAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable