Base Stats
HP47
ATK82
DEF57
SpA42
SpD47
SPE63
Total 338
Abilities
The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
Powers up punching moves.
Anger PointHidden
The Pokémon is angered when it takes a critical hit, and that maxes its Attack stat.
Evolution Chain
Pokedex Entries
Pokemon SunWhile guarding its weak points with its pincers, it looks for an opening and unleashes punches. When it loses, it foams at the mouth and faints.
Pokemon MoonIt punches so much, its pincers often come off from overuse, but they grow back quickly. What little meat they contain is rich and delicious.
Pokemon Ultra SunIts hard pincers are well suited to both offense and defense. Fights between two Crabrawler are like boxing matches.
Pokemon Ultra MoonCrabrawler has been known to mistake Exeggutor for a coconut tree and climb it. The enraged Exeggutor shakes it off and stomps it.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
40100%3010%
5
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
9
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
13
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
17
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
65100%2010%
22
Raises the user’s Attack by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
40100%20100%
25
Has a chance to confuse the target.
NORMAL
Physical
NORMALPhysical
70100%1020%
29
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
33
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
37
Has an increased chance for a critical hit.
WATER
Physical
WATERPhysical
10090%10
42
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
45
Has a chance to confuse the target.
FIGHTING
Physical
FIGHTINGPhysical
10050%5100%
49
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM08
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
20
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM52
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM55
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM59
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM71
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TM78
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM79
Always scores a critical hit.
ICE
Special
ICESpecial
6090%10100%
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
Prevents any multi-target moves from hitting friendly Pokémon this turn.
ROCK
Status
ROCKStatus
10
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
75100%10
Hits twice in one turn.
DRAGON
Physical
DRAGONPhysical
4090%15
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon SunAlola Route 2 South, Alola Route 3 South, Alola Route 4, Alola Route 5...Available ▾
Pokemon MoonAlola Route 2 South, Alola Route 3 South, Alola Route 4, Alola Route 5...Available ▾
Pokemon Ultra SunAlola Route 2 South, Alola Route 3 South, Alola Route 4, Alola Route 5...Available ▾
Pokemon Ultra MoonAlola Route 2 South, Alola Route 3 South, Alola Route 4, Alola Route 5...Available ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable