Base Stats
HP52
ATK65
DEF50
SpA45
SpD50
SPE38
Total 300
Abilities
Boosts the Pokémon's Attack stat but lowers its accuracy.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts 40 points of damage.
DRAGON
Special
DRAGONSpecial
100%10
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
4
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
9
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
12
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
17
Has a chance to paralyze the target.
DRAGON
Special
DRAGONSpecial
60100%2030%
20
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
20
25
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
28
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
32
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
38
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
42
Has a chance to make the target flinch.
DRAGON
Physical
DRAGONPhysical
10075%1020%
48
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
50
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
58
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
62
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
120100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM82
Ends wild battles. Forces trainers to switch Pokémon.
DRAGON
Physical
DRAGONPhysical
6090%10
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM97
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
60100%10
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
Hits twice in one turn.
NORMAL
Physical
NORMALPhysical
3590%10
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
Has a chance to burn the target and a chance to make the target flinch.
FIRE
Physical
FIREPhysical
6595%1510%
User receives 1/2 the damage inflicted in recoil.
ROCK
Physical
ROCKPhysical
15080%5
Has a chance to freeze the target and a chance to make the target flinch.
ICE
Physical
ICEPhysical
6595%1510%
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
Has a chance to paralyze the target and a chance to make the target flinch.
ELECTR
Physical
ELECTRPhysical
6595%1510%
Egg Moves (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Can only be used after the user has eaten a berry.
POISON
Special
POISONSpecial
12090%10
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the user’s Special Attack by two stages after inflicting damage.
DRAGON
Special
DRAGONSpecial
13090%5100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
120100%10
Never misses.
ELECTR
Special
ELECTRSpecial
6020
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon SunTen Carat Hill InsideAvailable ▾
Pokemon MoonTen Carat Hill InsideAvailable ▾
Pokemon Ultra SunUnavailable
Pokemon Ultra MoonUnavailable
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable