Base Stats
HP115
ATK115
DEF85
SpA90
SpD75
SPE100
Total 580
Abilities
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Inner FocusHidden
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
1
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
FIRE
Special
FIRESpecial
150100%5
1
Has a chance to make the target flinch.
PSYCHC
Special
PSYCHCSpecial
80100%2010%
1
Has a chance to burn the target.
FIRE
Special
FIRESpecial
80100%1530%
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
FIRE
Physical
FIREPhysical
10095%550%
8
Has a chance to burn the target.
FIRE
Special
FIRESpecial
40100%2510%
15
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
20
22
Prevents the target from fleeing and inflicts damage for 2-5 turns.
FIRE
Special
FIRESpecial
3585%15100%
29
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
65100%2030%
36
Has a chance to burn the target.
FIRE
Special
FIRESpecial
90100%1510%
43
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
50
Has a chance to burn the target and a chance to make the target flinch.
FIRE
Physical
FIREPhysical
6595%1510%
71
Has a chance to burn the target.
FIRE
Special
FIRESpecial
11085%510%
78
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
200100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM35
Has a chance to burn the target.
FIRE
Special
FIRESpecial
90100%1510%
TM37
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM38
Has a chance to burn the target.
FIRE
Special
FIRESpecial
11085%510%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Inflicts regular damage. Raises the user’s Speed by one stage.
FIRE
Physical
FIREPhysical
50100%20100%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM50
Lowers the user’s Special Attack by two stages after inflicting damage.
FIRE
Special
FIRESpecial
13090%5100%
TM60
Makes the target act last this turn.
DARK
Status
DARKStatus
100%15
TM61
Burns the target.
FIRE
Status
FIREStatus
85%15
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM71
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM78
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM95
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to burn the target.
FIRE
Special
FIRESpecial
9590%1010%
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Guarantees a critical hit with the user’s next move.
NORMAL
Status
NORMALStatus
30
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Has double power if the user’s last move failed.
GROUND
Physical
GROUNDPhysical
75100%10
Locations
Pokemon SunUnavailable
Pokemon MoonUnavailable
Pokemon Ultra SunUnavailable
Pokemon Ultra MoonUltra Space Wilds Crag, Ultra Space Ultra Space Wilds RockyAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable