Base Stats
HP65
ATK65
DEF60
SpA130
SpD95
SPE110
Total 525
Abilities
If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.
Magic BounceHidden
The Pokémon reflects status moves instead of getting hit by them.
Evolution Chain
Water Stone
Thunder Stone
Fire Stone
Happiness
Happiness
Location
Location
Affection
Pokedex Entries
Pokemon SunIt can instantaneously sense its opponent’s movements by feeling air currents with its fine fur.
Pokemon MoonIt unleashes psychic power from the orb on its forehead. When its power is exhausted, the orb grows dull and dark.
Pokemon Ultra SunAlthough it originally had no powers at all, people say its precognitive faculties were awakened by its need to protect itself.
Pokemon Ultra MoonPsychic power builds up in the orb on its forehead as it bathes in the sunshine. Espeon is not good at battling at night.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
50100%2510%
1
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30
5
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
9
Lowers the target’s Attack by one stage.
FAIRY
Status
FAIRYStatus
100%30
13
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
17
Never misses.
NORMAL
Special
NORMALSpecial
6020
20
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
65100%2010%
25
Hits the target two turns later.
PSYCHC
Special
PSYCHCSpecial
120100%10
29
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
33
Heals the user by half its max HP. Affected by weather.
NORMAL
Status
NORMALStatus
5
37
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
41
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
140100%5
45
User swaps Attack and Special Attack changes with the target.
PSYCHC
Status
PSYCHCStatus
10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM03
Inflicts damage based on the target’s Defense, not Special Defense.
PSYCHC
Special
PSYCHCSpecial
80100%10
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM49
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
NORMAL
Special
NORMALSpecial
40100%15
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM92
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
5
TM99
Inflicts regular damage with no additional effect.
FAIRY
Special
FAIRYSpecial
80100%10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
User switches places with the friendly Pokémon opposite it.
PSYCHC
Status
PSYCHCStatus
15
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%25
Cures the entire party of major status effects.
NORMAL
Status
NORMALStatus
5
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Guarantees a critical hit with the user’s next move.
NORMAL
Status
NORMALStatus
30
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
140100%5
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
Negates held items for five turns.
PSYCHC
Status
PSYCHCStatus
10
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Moves have 100% accuracy against the target for three turns.
PSYCHC
Status
PSYCHCStatus
15
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon SunAlola Route 4, Alola Route 6 North, Alola Route 6 SouthAvailable ▾
Pokemon MoonAlola Route 4, Alola Route 6 North, Alola Route 6 SouthAvailable ▾
Pokemon Ultra SunAlola Route 4, Alola Route 6 North, Alola Route 6 SouthAvailable ▾
Pokemon Ultra MoonAlola Route 4, Alola Route 6 North, Alola Route 6 SouthAvailable ▾
Let's Go PikachuEvolve from EeveeObtainable
Let's Go EeveeEvolve from EeveeObtainable