Base Stats
HP45
ATK50
DEF35
SpA55
SpD75
SPE40
Total 300
Abilities
The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.
Cures the Pokémon's status conditions in rain.
GooeyHidden
Contact with the Pokémon lowers the attacker's Speed stat.
Pokedex Entries
Pokemon SunThe weakest of all Dragon-type Pokémon, it’s unable to breathe if its skin dries out, so it sticks to shady places.
Pokemon MoonIts source of protection is its slimy, germ-laden mucous membrane. Anyone who touches it needs some thorough hand-washing.
Pokemon Ultra SunIt uses its horns to check out its surroundings. They’re very sensitive, so if you grab them, it will feel a strong shock and be unable to move.
Pokemon Ultra MoonIts body is mostly water. If it dries out, it will die, so it’s always sitting with perfect stillness in the shade.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Has a chance to lower the target’s Speed by one stage. | WATER | Special | WATERSpecial | 40 | 100% | 30 | 10% |
| 1 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 40 | 100% | 35 | — |
| 5 | Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 40 | 100% | 15 | — |
| 9 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| 13 | User waits for two turns, then hits back for twice the damage it took. | NORMAL | Physical | NORMALPhysical | — | — | 10 | — |
| 18 | Has a chance to paralyze the target. | DRAGON | Special | DRAGONSpecial | 60 | 100% | 20 | 30% |
| 25 | Changes the weather to rain for five turns. | WATER | Status | WATERStatus | — | — | 5 | — |
| 28 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | NORMAL | Physical | NORMALPhysical | — | 100% | 15 | — |
| 32 | Has a chance to paralyze the target. | NORMAL | Physical | NORMALPhysical | 85 | 100% | 15 | 30% |
| 38 | Has a chance to lower the target’s accuracy by one stage. | WATER | Special | WATERSpecial | 90 | 85% | 10 | 30% |
| 42 | Inflicts regular damage with no additional effect. | DRAGON | Special | DRAGONSpecial | 85 | 100% | 10 | — |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| TM06 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 90% | 10 | — |
| TM10 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | NORMAL | Special | NORMALSpecial | 60 | 100% | 15 | — |
| TM11 | Changes the weather to sunny for five turns. | FIRE | Status | FIREStatus | — | — | 5 | — |
| TM17 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM18 | Changes the weather to rain for five turns. | WATER | Status | WATERStatus | — | — | 5 | — |
| TM21 | Power increases as happiness decreases, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM24 | Has a chance to paralyze the target. | ELECTR | Special | ELECTRSpecial | 90 | 100% | 15 | 10% |
| TM27 | Power increases with happiness, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM32 | Raises the user’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | — | 15 | — |
| TM34 | Has a chance to poison the target. | POISON | Special | POISONSpecial | 95 | 100% | 10 | 10% |
| TM36 | Has a chance to poison the target. | POISON | Special | POISONSpecial | 90 | 100% | 10 | 30% |
| TM42 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM44 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM45 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM48 | Has double power if it’s used more than once per turn. | NORMAL | Special | NORMALSpecial | 60 | 100% | 15 | — |
| TM80 | Has a chance to make the target flinch. | ROCK | Physical | ROCKPhysical | 75 | 90% | 10 | 30% |
| TM83 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | BUG | Special | BUGSpecial | 20 | 100% | 20 | 100% |
| TM87 | Raises the target’s Attack by two stages and confuses the target. | NORMAL | Status | NORMALStatus | — | 85% | 15 | — |
| TM88 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM90 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM100 | Lowers the target’s Special Attack by one stage. | NORMAL | Status | NORMALStatus | — | — | 20 | 100% |
Egg Moves (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Raises the user’s Defense by two stages. | POISON | Status | POISONStatus | — | — | 20 | — |
Inflicts twice the damage the user received from the last physical hit it took. | FIGHTING | Physical | FIGHTINGPhysical | — | 100% | 20 | — |
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | GHOST | Status | GHOSTStatus | — | — | 10 | — |
Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Has a chance to lower the target’s Defense by one stage. | STEEL | Physical | STEELPhysical | 100 | 75% | 15 | 30% |
Has an increased chance for a critical hit and a chance to poison the target. | POISON | Physical | POISONPhysical | 50 | 100% | 25 | 10% |
Move Tutor (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Lowers the user’s Special Attack by two stages after inflicting damage. | DRAGON | Special | DRAGONSpecial | 130 | 90% | 5 | 100% |
Move Tutor (Ultra Sun / Ultra Moon)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Inflicts regular damage with no additional effect. | DRAGON | Special | DRAGONSpecial | 85 | 100% | 10 | — |
Has a chance to lower the target’s Defense by one stage. | STEEL | Physical | STEELPhysical | 100 | 75% | 15 | 30% |
Hits every turn for 2-3 turns, then confuses the user. | DRAGON | Physical | DRAGONPhysical | 120 | 100% | 10 | — |
Never misses. | ELECTR | Special | ELECTRSpecial | 60 | — | 20 | — |
Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Special | NORMALSpecial | 50 | 100% | 15 | 30% |
Has a chance to confuse the target. | WATER | Special | WATERSpecial | 60 | 100% | 20 | 20% |
Locations
Pokemon SunAlola Route 17 Northeast, Alola Route 17 West, Lush Jungle North, Lush Jungle South...Available ▾
Pokemon MoonAlola Route 17 Northeast, Alola Route 17 West, Lush Jungle North, Lush Jungle South...Available ▾
Pokemon Ultra SunAlola Route 17 Northeast, Alola Route 17 West, Lush Jungle North, Lush Jungle South...Available ▾
Pokemon Ultra MoonAlola Route 17 Northeast, Alola Route 17 West, Lush Jungle North, Lush Jungle South...Available ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable