Base Stats
HP72
ATK95
DEF67
SpA103
SpD71
SPE122
Total 530
Abilities
Powers up Water-type moves when the Pokémon's HP is low.
ProteanHidden
Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Hits 2–5 times.
WATER
Special
WATERSpecial
15100%20
1
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
40100%3010%
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
1
Resets all Pokémon’s stats, accuracy, and evasion.
ICE
Status
ICEStatus
30
1
Protects all friendly Pokémon from damaging moves. Only works on the first turn after the user is sent out.
FIGHTING
Status
FIGHTINGStatus
10
1
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
1
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
10
Has a chance to paralyze the target.
GHOST
Physical
GHOSTPhysical
30100%3030%
14
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
19
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
23
Inflicts regular damage with no additional effect.
GHOST
Physical
GHOSTPhysical
40100%30
28
Scatters Spikes, hurting opposing Pokémon that switch in.
GROUND
Status
GROUNDStatus
20
33
Never misses.
DARK
Physical
DARKPhysical
6020
42
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
49
Has a chance to make the target flinch.
PSYCHC
Special
PSYCHCSpecial
80100%2010%
56
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
68
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Removes any immunity to Ground damage.
ROCK
Physical
ROCKPhysical
50100%15100%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM49
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
NORMAL
Special
NORMALSpecial
40100%15
TM55
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM59
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
TM62
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM89
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TM97
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM98
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
User foregoes its next turn to recharge.
WATER
Special
WATERSpecial
15090%5
With Grass Pledge, halves opposing Pokémon’s Speed for four turns.
WATER
Special
WATERSpecial
80100%10
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12080%530%
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
Locations
Pokemon SunUnavailable
Pokemon MoonUnavailable
Pokemon Ultra SunPoni WildsAvailable ▾
Pokemon Ultra MoonPoni WildsAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable