Base Stats
HP100
ATK125
DEF52
SpA105
SpD52
SPE71
Total 505
Abilities
The Pokémon's insomnia prevents it from falling asleep.
The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
MoxieHidden
When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.
Evolution Chain
Pokedex Entries
Pokemon SunA single cry from this nocturnal Pokémon, and more than a hundred of its Murkrow cronies will assemble.
Pokemon MoonIf its Murkrow cronies fail to catch food for it, or if it feels they have betrayed it, it will hunt them down wherever they are and punish them.
Pokemon Ultra SunIt will absolutely not forgive failure from or betrayal by its goons. It has no choice in this if it wants to maintain the order of the flock.
Pokemon Ultra MoonIts goons take care of most of the fighting for it. The only time it dirties its own hands is in delivering a final blow to finish off an opponent.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
1
Resets all Pokémon’s stats, accuracy, and evasion.
ICE
Status
ICEStatus
30
1
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
1
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
1
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
70100%5
1
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
60100%35
25
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
35
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
45
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
65
Makes the target act last this turn.
DARK
Status
DARKStatus
100%15
75
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM19
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM51
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
7090%2510%
TM60
Makes the target act last this turn.
DARK
Status
DARKStatus
100%15
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM76
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM95
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
TM97
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
FLYING
Status
FLYINGStatus
15
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Has a chance to burn the target.
FIRE
Special
FIRESpecial
9590%1010%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
User charges for one turn before attacking. Has a chance to make the target flinch.
FLYING
Physical
FLYINGPhysical
20090%530%
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
15
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Locations
Pokemon SunEvolve from MurkrowObtainable
Pokemon MoonEvolve from MurkrowObtainable
Pokemon Ultra SunPoke Pelago Elite Four DefeatedAvailable ▾
Pokemon Ultra MoonPoke Pelago Elite Four DefeatedAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable