Base Stats
HP55
ATK35
DEF50
SpA55
SpD110
SPE85
Total 390
Abilities
Powers up Bug-type moves when the Pokémon's HP is low.
The Pokémon awakens from sleep twice as fast as other Pokémon.
Iron FistHidden
Powers up punching moves.
Evolution Chain
Pokedex Entries
Pokemon SunWhile it’s believed that starlight provides it with energy, this Pokémon also loves to eat berries. In the daytime, it curls up in the grass to sleep.
Pokemon MoonIn battle, it throws punches with all four arms. The power of each individual blow is piddly, so it aims to win by quantity rather than quality.
Pokemon Ultra SunIt’s said that the patterns on its back are related to the stars in the night sky, but the details of that relationship remain unclear.
Pokemon Ultra MoonIt flies through the night sky, sprinkling sparkly dust. According to some, if that dust sticks to you, good things will happen to you.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Confuses the target.
NORMAL
Status
NORMALStatus
55%20
1
Never misses.
NORMAL
Special
NORMALSpecial
6020
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
12
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
12
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
12
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
15
Inflicts regular damage with no additional effect.
FIGHTING
Physical
FIGHTINGPhysical
40100%30
20
Has a chance to raise all of the user’s stats by one stage.
BUG
Special
BUGSpecial
60100%510%
24
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1885%15
29
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
33
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
38
Has a chance to lower the target’s Special Defense by one stage.
BUG
Special
BUGSpecial
90100%1010%
42
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%1530%
47
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM19
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
200100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM52
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM62
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TM83
Prevents the target from fleeing and inflicts damage for 2-5 turns.
BUG
Special
BUGSpecial
20100%20100%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM89
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
60100%20
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
FLYING
Status
FLYINGStatus
15
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
75100%10
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
15
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Locations
Pokemon SunAlola Route 10, Alola Route 11, Alola Route 17 West, Malie Garden...Available ▾
Pokemon MoonAlola Route 10, Alola Route 11, Alola Route 17 West, Malie Garden...Available ▾
Pokemon Ultra SunAlola Route 10, Alola Route 11, Alola Route 17 West, Malie Garden...Available ▾
Pokemon Ultra MoonAlola Route 10, Alola Route 11, Alola Route 17 West, Malie Garden...Available ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable