Base Stats
HP86
ATK92
DEF88
SpA68
SpD75
SPE73
Total 482
Abilities
Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.
The Pokémon uses suction cups to stay in one spot. This protects it from moves and items that would force it to switch out.
InfiltratorHidden
The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.
Evolution Chain
Pokedex Entries
Pokemon Ultra SunWhen it comes to strong hypnosis, there’s an endless number of people who utilize Malamar for their nefarious deeds.
Pokemon Ultra MoonIt flashes the pattern on its torso to control its prey and draw them in. The edges of its fins are supremely sharp.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to lower the target’s Speed by one stage.
NORMAL
Physical
NORMALPhysical
10100%3510%
1
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
35100%35
1
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
1
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
8
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
12
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
13
Inflicts damage between 50% and 150% of the user’s level.
PSYCHC
Special
PSYCHCSpecial
100%15
15
Inverts the target’s stat modifiers.
DARK
Status
DARKStatus
20
18
Puts the target to sleep.
PSYCHC
Status
PSYCHCStatus
60%20
21
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
65100%2010%
23
User and target swap items.
DARK
Status
DARKStatus
100%10
27
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
31
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
35
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
60100%20
39
Has an increased chance for a critical hit.
PSYCHC
Physical
PSYCHCPhysical
70100%20
43
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
46
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
48
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM03
Inflicts damage based on the target’s Defense, not Special Defense.
PSYCHC
Special
PSYCHCSpecial
80100%10
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
90100%1510%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM35
Has a chance to burn the target.
FIRE
Special
FIRESpecial
90100%1510%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM59
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM92
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
5
TM97
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
User switches places with the friendly Pokémon opposite it.
PSYCHC
Status
PSYCHCStatus
15
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1585%20100%
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
Moves have 100% accuracy against the target for three turns.
PSYCHC
Status
PSYCHCStatus
15
Prevents the target from using sound-based moves for two turns.
DARK
Physical
DARKPhysical
80100%15100%
Locations
Pokemon SunUnavailable
Pokemon MoonUnavailable
Pokemon Ultra SunEvolve from InkayObtainable
Pokemon Ultra MoonEvolve from InkayObtainable
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable