Base Stats
HP60
ATK75
DEF100
SpA55
SpD80
SPE50
Total 420
Abilities
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Light MetalHidden
Halves the Pokémon's weight.
Evolution Chain
Pokedex Entries
Pokemon SunWhen two Beldum link together, their psychic power is doubled. Their intelligence, however, remains unchanged.
Pokemon MoonIt adores magnetic minerals, so it pursues Nosepass at speeds exceeding 60 mph.
Pokemon Ultra SunWith its two brains, it fires powerful psychic energy to stop its prey in their tracks.
Pokemon Ultra MoonIt flies at high speeds around the skies. When it finds its prey, Metang takes a firm grip with its sharp claws and never lets go.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
50100%2510%
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
5095%3510%
1
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
10
1
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
23
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
26
Inflicts regular damage with no additional effect.
STEEL
Physical
STEELPhysical
40100%30
29
Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it’s Dark.
PSYCHC
Status
PSYCHCStatus
40
32
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
35
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
38
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
41
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
44
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
9090%1020%
47
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
50
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM03
Inflicts damage based on the target’s Defense, not Special Defense.
PSYCHC
Special
PSYCHCSpecial
80100%10
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM36
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TM37
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM64
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
TM69
Raises the user’s Speed by two stages.
ROCK
Status
ROCKStatus
20
TM74
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM78
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM91
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
User switches places with the friendly Pokémon opposite it.
PSYCHC
Status
PSYCHCStatus
15
Disables moves and immunities that involve flying or levitating for five turns.
PSYCHC
Status
PSYCHCStatus
5
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
10
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
Moves have 100% accuracy against the target for three turns.
PSYCHC
Status
PSYCHCStatus
15
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon SunPoke Pelago Poni Island Reached, Poke Pelago Elite Four DefeatedAvailable ▾
Pokemon MoonPoke Pelago Poni Island Reached, Poke Pelago Elite Four DefeatedAvailable ▾
Pokemon Ultra SunEvolve from BeldumObtainable
Pokemon Ultra MoonEvolve from BeldumObtainable
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable