Base Stats
HP65
ATK125
DEF60
SpA95
SpD60
SPE105
Total 510
Abilities
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
The Pokémon has a little of its HP restored when withdrawn from battle.
RecklessHidden
Powers up moves that have recoil damage.
Evolution Chain
Pokedex Entries
Pokemon Ultra SunIt overwhelms its opponents with continuous attacks and then slowly stores up power before delivering the finishing blow.
Pokemon Ultra MoonWhen Mienshao lets out a bizarre wail, you’re in danger. A flurry of kicks and chops too fast to see is about to be unleashed!

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Never misses.
FIGHTING
Special
FIGHTINGSpecial
8020
1
Prevents any moves from hitting the user this turn.
FIGHTING
Status
FIGHTINGStatus
5
1
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
1
Raises the user’s Attack by one stage.
PSYCHC
Status
PSYCHCStatus
40
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
17
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%10
21
Never misses.
NORMAL
Special
NORMALSpecial
6020
25
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
29
Has a chance to paralyze the target.
FIGHTING
Physical
FIGHTINGPhysical
60100%1030%
33
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
75100%10
37
If the user misses, it takes half the damage it would have inflicted in recoil.
FIGHTING
Physical
FIGHTINGPhysical
10095%10
41
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
45
Prevents any multi-target moves from hitting friendly Pokémon this turn.
ROCK
Status
ROCKStatus
10
49
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
56
If the user misses, it takes half the damage it would have inflicted in recoil.
FIGHTING
Physical
FIGHTINGPhysical
13090%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM08
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
20
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM47
Lowers the target’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
65100%20100%
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM52
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM62
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM71
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM89
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
User switches places with the friendly Pokémon opposite it.
PSYCHC
Status
PSYCHCStatus
15
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
75100%10
Hits twice in one turn.
DRAGON
Physical
DRAGONPhysical
4090%15
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
Guarantees a critical hit with the user’s next move.
NORMAL
Status
NORMALStatus
30
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Locations
Pokemon SunUnavailable
Pokemon MoonUnavailable
Pokemon Ultra SunEvolve from MienfooObtainable
Pokemon Ultra MoonEvolve from MienfooObtainable
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable