Base Stats
HP95
ATK80
DEF105
SpA40
SpD70
SPE100
Total 490
Abilities
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate.
Sap SipperHidden
The Pokémon takes no damage when hit by Grass-type moves. Instead, its Attack stat is boosted.
Evolution Chain
Pokedex Entries
Pokemon SunIts milk is high in calories and packed with nutrients. Therefore, if you drink too much of it, you may wind up with a body like Miltank’s.
Pokemon MoonMost people raise it for its milk, but it’s quite tough and strong, so it’s also well suited for battle.
Pokemon Ultra SunIt produces over five gallons of milk a day. The higher the quality of the pastures it lives in, the richer and tastier its milk becomes.
Pokemon Ultra MoonIts milk is delicious and chock-full of nutrients. However, if you drink too much, it could make your stomach hurt, so be careful.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
3
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
5
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
8
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
65100%2030%
11
Heals the user by half its max HP.
NORMAL
Status
NORMALStatus
5
15
User waits for two turns, then hits back for twice the damage it took.
NORMAL
Physical
NORMALPhysical
10
19
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
24
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
29
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
35
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
41
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
48
Cures the entire party of major status effects.
NORMAL
Status
NORMALStatus
5
50
If the target is asleep, has double power and wakes it up.
FIGHTING
Physical
FIGHTINGPhysical
70100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
200100%10
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
90100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM37
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM49
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
NORMAL
Special
NORMALSpecial
40100%15
TM52
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM74
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM78
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Can only be used after the user has eaten a berry.
POISON
Special
POISONSpecial
12090%10
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
Has a chance to confuse the target.
NORMAL
Physical
NORMALPhysical
70100%1020%
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Lowers user’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
10090%10100%
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
60100%2530%
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
NORMAL
Physical
NORMALPhysical
90%15
Power increases against targets with more raised stats, up to a maximum of 200.
DARK
Physical
DARKPhysical
100%5
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
Inflicts damage equal to the user’s level.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Makes the target act next this turn.
NORMAL
Status
NORMALStatus
15
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
Cures the entire party of major status effects.
NORMAL
Status
NORMALStatus
5
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Never misses.
ELECTR
Special
ELECTRSpecial
6020
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
Has double power if the user’s last move failed.
GROUND
Physical
GROUNDPhysical
75100%10
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon SunPaniola Ranch, Poni Plains Center, Poni Plains East, Poni Plains North...Available ▾
Pokemon MoonPaniola Ranch, Poni Plains Center, Poni Plains East, Poni Plains North...Available ▾
Pokemon Ultra SunPaniola Ranch, Poni Plains Center, Poni Plains East, Poni Plains North...Available ▾
Pokemon Ultra MoonPaniola Ranch, Poni Plains Center, Poni Plains East, Poni Plains North...Available ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable