Base Stats
HP40
ATK70
DEF40
SpA35
SpD40
SPE60
Total 285
Abilities
The Pokémon's determination boosts its Speed stat every time it flinches.
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
PranksterHidden
Gives priority to the Pokémon's status moves.
Evolution Chain
Happiness
Pokedex Entries
Pokemon SunIt can discern the physical and emotional states of people, Pokémon, and other natural things from the shape of their aura waves.
Pokemon MoonIt’s tough enough to run right through the night, and it’s also a hard worker, but it’s still just a youngster.
Pokemon Ultra SunIt knows how people and Pokémon feel by looking at their auras. It doesn’t approach dangerous opponents.
Pokemon Ultra MoonIt uses waves called auras to communicate with others of its kind. It doesn’t make any noise during this time, so its enemies can’t detect it.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
1
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
6
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
11
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
30100%10
15
Has a chance to paralyze the target.
FIGHTING
Physical
FIGHTINGPhysical
60100%1030%
19
Uses the target’s last used move.
NORMAL
Status
NORMALStatus
20
24
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
29
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
47
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
50
Inflicts damage equal to the user’s remaining HP. User faints.
FIGHTING
Special
FIGHTINGSpecial
100%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM08
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
20
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM47
Lowers the target’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
65100%20100%
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM52
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TM78
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
Has an increased chance for a critical hit and a chance to burn the target.
FIRE
Physical
FIREPhysical
8590%1010%
Inflicts regular damage with no additional effect.
STEEL
Physical
STEELPhysical
40100%30
Ends wild battles. Forces trainers to switch Pokémon.
FIGHTING
Physical
FIGHTINGPhysical
6090%10
Has an increased chance for a critical hit.
FIGHTING
Physical
FIGHTINGPhysical
10080%5
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
Prevents any moves from hitting the user this turn.
FIGHTING
Status
FIGHTINGStatus
5
Redirects the target’s single-target effects to the user for this turn.
NORMAL
Status
NORMALStatus
20
If the user misses, it takes half the damage it would have inflicted in recoil.
FIGHTING
Physical
FIGHTINGPhysical
13090%10
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Ensures that the user’s next move will hit the target.
NORMAL
Status
NORMALStatus
5
Inflicts regular damage and can hit Bounce and Fly users.
FIGHTING
Physical
FIGHTINGPhysical
8590%15
Inflicts regular damage with no additional effect.
FIGHTING
Special
FIGHTINGSpecial
40100%30
Egg Moves (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
9090%1020%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
75100%10
Hits twice in one turn.
DRAGON
Physical
DRAGONPhysical
4090%15
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Guarantees a critical hit with the user’s next move.
NORMAL
Status
NORMALStatus
30
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
10
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon SunPoni GroveAvailable ▾
Pokemon MoonPoni GroveAvailable ▾
Pokemon Ultra SunPoni GroveAvailable ▾
Pokemon Ultra MoonPoni GroveAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable