Base Stats
HP52
ATK40
DEF48
SpA40
SpD48
SPE62
Total 290
Abilities
Prevents status conditions in harsh sunlight.
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Sweet VeilHidden
Prevents the Pokémon and its allies from falling asleep.
Evolution Chain
Pokedex Entries
Pokemon SunThe sepals on its head developed to protect its body. These are quite hard, so even if pecked by bird Pokémon, this Pokémon is totally fine.
Pokemon MoonThis Pokémon is always bouncing around energetically. Other Pokémon are attracted by its lively appearance and pleasant aroma.
Pokemon Ultra SunIt’s protected by its hard sepals, so it plays with bird Pokémon without worry. They peck it relentlessly, but it doesn’t care.
Pokemon Ultra MoonIt bounces around, swinging the sepals on its head with abandon. They’re quite painful when they smack you!

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%10
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
1
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
NORMAL
Physical
NORMALPhysical
20100%40100%
1
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
5595%25
1
Does nothing.
NORMAL
Status
NORMALStatus
40
17
Lowers the target’s evasion by one stage.
NORMAL
Status
NORMALStatus
100%20
21
Never misses.
GRASS
Special
GRASSSpecial
6020
25
Confuses the target.
NORMAL
Status
NORMALStatus
100%20
29
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
65100%2030%
33
Raises a selected ally’s Special Defense by one stage.
FAIRY
Status
FAIRYStatus
20
37
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
41
Cures the entire party of major status effects.
GRASS
Status
GRASSStatus
5
45
Lowers the user’s Special Attack by two stages after inflicting damage.
GRASS
Special
GRASSSpecial
13090%5100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
200100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM47
Lowers the target’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
65100%20100%
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM53
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
90100%1010%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM96
Uses a move which depends upon the terrain.
NORMAL
Status
NORMALStatus
20
TM99
Inflicts regular damage with no additional effect.
FAIRY
Special
FAIRYSpecial
80100%10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%25
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%10
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon SunSeafolk Village MainAvailable ▾
Pokemon MoonSeafolk Village MainAvailable ▾
Pokemon Ultra SunLush Jungle North, Lush Jungle South, Lush Jungle WestAvailable ▾
Pokemon Ultra MoonLush Jungle North, Lush Jungle South, Lush Jungle WestAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable