Base Stats
HP130
ATK70
DEF35
SpA70
SpD35
SPE60
Total 400
Abilities
The Pokémon's water veil prevents it from being burned.
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
PressureHidden
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Evolution Chain
Pokedex Entries
Pokemon SunIt loves to startle people. It fills itself up with seawater and plays by bouncing around like a ball.
Pokemon MoonIt shows off by spraying jets of seawater from the nostrils above its eyes. It eats a solid ton of Wishiwashi every day.
Pokemon Ultra SunIt swims along with its mouth open and swallows down seawater along with its food. It sprays excess water out of its nostrils.
Pokemon Ultra MoonDue to their memories of when they once lived on land, pods of them will, very rarely, wash up on shore.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Does nothing.
NORMAL
Status
NORMALStatus
40
4
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
7
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
10
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
13
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%
16
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
19
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
22
Protects the user’s stats from being changed by enemy moves.
ICE
Status
ICEStatus
30
25
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
65100%10
29
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
33
Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
WATER
Special
WATERSpecial
150100%5
37
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
41
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
80100%10
45
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
49
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
53
Power is higher when the user weighs more than the target, up to a maximum of 120.
STEEL
Physical
STEELPhysical
100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM49
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
NORMAL
Special
NORMALSpecial
40100%15
TM55
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TM78
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TM98
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Restores 1/16 of the user’s max HP each turn.
WATER
Status
WATERStatus
20
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
Removes all of the target’s stat modifiers.
POISON
Special
POISONSpecial
5015
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Causes a one-hit KO.
GROUND
Physical
GROUNDPhysical
30%5
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Changes the target’s type to Water.
WATER
Status
WATERStatus
100%20
Hits every turn for 2-3 turns, then confuses the user.
NORMAL
Physical
NORMALPhysical
120100%10
Lowers the target’s Attack and Defense by one stage.
NORMAL
Status
NORMALStatus
100%20
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon SunPoni Breaker Coast, Poni Wilds, Seafolk Village MainAvailable ▾
Pokemon MoonPoni Breaker Coast, Poni Wilds, Seafolk Village MainAvailable ▾
Pokemon Ultra SunAncient Poni Path, Poni Breaker Coast, Seafolk Village MainAvailable ▾
Pokemon Ultra MoonAncient Poni Path, Poni Breaker Coast, Seafolk Village MainAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable