Base Stats
HP52
ATK90
DEF55
SpA58
SpD62
SPE60
Total 377
Abilities
The Pokémon's keen eyes prevent its accuracy from being lowered.
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
DefiantHidden
If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.
Evolution Chain
Pokedex Entries
Pokemon SwordThe stalk this Pokémon carries in its wings serves as a sword to cut down opponents. In a dire situation, the stalk can also serve as food.
Pokemon ShieldThey use a plant stalk as a weapon, but not all of them use it in the same way. Several distinct styles of stalk fighting have been observed.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
35100%35
1
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
5
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
10
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
4095%20
15
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
20
Never misses.
FLYING
Physical
FLYINGPhysical
6020
25
Has an increased chance for a critical hit.
FLYING
Special
FLYINGSpecial
6095%25
30
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
35
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
40
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
45
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
50
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%1530%
55
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
90100%15
60
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
65
User receives 1/3 the damage inflicted in recoil.
FLYING
Physical
FLYINGPhysical
120100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM12
Requires a turn to charge before attacking.
GRASS
Physical
GRASSPhysical
125100%10
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM23
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM30
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
7090%2510%
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM34
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM40
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM41
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM42
Inflicts double damage if the user takes damage before attacking this turn.
FIGHTING
Physical
FIGHTINGPhysical
60100%10
TM56
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM78
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM79
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM94
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM95
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%1530%
TM97
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
TR00
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TR01
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TR12
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
TR13
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR29
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
TR31
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TR35
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
TR36
Has a chance to burn the target.
FIRE
Special
FIRESpecial
9590%1010%
TR50
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
90100%15
TR53
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TR57
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TR66
User receives 1/3 the damage inflicted in recoil.
FLYING
Physical
FLYINGPhysical
120100%15
TR85
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TR95
Prevents the target from using sound-based moves for two turns.
DARK
Physical
DARKPhysical
80100%15100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%25
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
Lowers the target’s Attack by two stages.
FLYING
Status
FLYINGStatus
100%15
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
30100%10
Inflicts damage equal to the user’s remaining HP. User faints.
FIGHTING
Special
FIGHTINGSpecial
100%5
Can only be used as the first move after the user enters battle.
BUG
Physical
BUGPhysical
90100%10
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
Inflicts regular damage and can hit Pokémon in the air.
FLYING
Special
FLYINGSpecial
40100%35
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
Changes the target’s ability to Simple.
NORMAL
Status
NORMALStatus
100%15
User charges for one turn before attacking. Has a chance to make the target flinch.
FLYING
Physical
FLYINGPhysical
14090%530%
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
4090%10