Base Stats
HP50
ATK120
DEF53
SpA35
SpD110
SPE87
Total 455
Evolution Chain
Pokedex Entries
Pokemon RedWhen in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides.
Pokemon BlueWhen in a hurry, its legs lengthen progressively. It runs smoothly with extra long, loping strides.
Pokemon YellowWhen kicking, the sole of its foot turns as hard as a diamond on im­ pact and destroys its enemy.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Hits twice in one turn.
FIGHTING
Physical
FIGHTINGPhysical
30100%30
1
Raises the user’s Attack by one stage.
PSYCHC
Status
PSYCHCStatus
40
33
Has a chance to make the target flinch.
FIGHTING
Physical
FIGHTINGPhysical
6085%1530%
38
If the user misses, it takes half the damage it would have inflicted in recoil.
FIGHTING
Physical
FIGHTINGPhysical
7095%10
43
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
48
If the user misses, it takes half the damage it would have inflicted in recoil.
FIGHTING
Physical
FIGHTINGPhysical
8590%10
53
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
12075%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
TM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8085%20
TM05
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
12075%5
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM08
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TM09
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM10
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
100100%15
TM17
User receives 1/4 the damage it inflicts in recoil.
FIGHTING
Physical
FIGHTINGPhysical
8080%25
TM18
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
TM19
Inflicts damage equal to the user’s level.
FIGHTING
Physical
FIGHTINGPhysical
100%20
TM20
If the user is hit after using this move, its Attack rises by one stage.
NORMAL
Physical
NORMALPhysical
20100%20
TM31
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
User waits for two turns, then hits back for twice the damage it took.
NORMAL
Physical
NORMALPhysical
10
TM35
Randomly selects and uses any move in the game.
NORMAL
Status
NORMALStatus
10
TM39
Never misses.
NORMAL
Physical
NORMALPhysical
6020
TM40
Raises the user’s Defense by one stage. User charges for one turn before attacking.
NORMAL
Physical
NORMALPhysical
100100%15100%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM50
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Locations
Pokemon RedSaffron City Fighting DojoAvailable ▾
Pokemon BlueSaffron City Fighting DojoAvailable ▾
Pokemon YellowSaffron City Fighting DojoAvailable ▾