Base Stats
HP160
ATK110
DEF65
SpA65
SpD110
SPE30
Total 540
Evolution Chain
Pokedex Entries
Pokemon RedVery lazy. Just eats and sleeps. As its rotund bulk builds, it becomes steadily more slothful.
Pokemon BlueVery lazy. Just eats and sleeps. As its rotund bulk builds, it becomes steadily more slothful.
Pokemon YellowWill eat anything, even if the food happens to be a little moldy. It never gets an upset stomach.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
1
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
1
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
35
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
41
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
48
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
100100%15
56
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
95100%15
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
TM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8085%20
TM05
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
12075%5
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM08
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TM09
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM10
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
100100%15
TM11
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
65100%2010%
TM12
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
11090%510%
TM15
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM16
Scatters money on the ground worth five times the user’s level.
NORMAL
Physical
NORMALPhysical
40100%20
TM17
User receives 1/4 the damage it inflicts in recoil.
FIGHTING
Physical
FIGHTINGPhysical
8080%25
TM18
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
TM19
Inflicts damage equal to the user’s level.
FIGHTING
Physical
FIGHTINGPhysical
100%20
TM20
If the user is hit after using this move, its Attack rises by one stage.
NORMAL
Physical
NORMALPhysical
20100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Causes a one-hit KO.
GROUND
Physical
GROUNDPhysical
30%5
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM31
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM34
User waits for two turns, then hits back for twice the damage it took.
NORMAL
Physical
NORMALPhysical
10
TM35
Randomly selects and uses any move in the game.
NORMAL
Status
NORMALStatus
10
TM36
User faints.
NORMAL
Physical
NORMALPhysical
130100%5
TM38
Has a chance to burn the target.
FIRE
Special
FIRESpecial
11085%510%
TM40
Raises the user’s Defense by one stage. User charges for one turn before attacking.
NORMAL
Physical
NORMALPhysical
100100%15100%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM46
Inflicts damage between 50% and 150% of the user’s level.
PSYCHC
Special
PSYCHCSpecial
80%15
TM48
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM50
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Locations
Pokemon RedKanto Route 12, Kanto Route 16Available ▾
Pokemon BlueKanto Route 12, Kanto Route 16Available ▾
Pokemon YellowKanto Route 12, Kanto Route 16Available ▾