Base Stats
HP70
ATK110
DEF80
SpA55
SpD80
SPE105
Total 500
Evolution Chain
Trade w/ Metal Coat
Pokedex Entries
Pokemon GoldIt slashes through grass with its sharp scythes, moving too fast for the human eye to track.
Pokemon SilverWhen it moves, it leaves only a blur. If it hides in grass, its pro­ tective colors make it invisible.
Pokemon CrystalIt's very proud of its speed. It moves so fast that its opponent does not even know what knocked it down.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
6
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
12
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Special
DARKSpecial
40100%20
18
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
24
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
30
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
60100%35
36
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
42
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
48
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
TM02
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
TM03
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
UNKNOWN
Status
UNKNOWNStatus
10
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM08
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
20100%1550%
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Physical
NORMALPhysical
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM13
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Physical
NORMALPhysical
40100%1530%
TM15
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM20
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM35
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM39
Never misses.
NORMAL
Physical
NORMALPhysical
6020
TM43
Prevents any moves from hitting the user this turn.
FIGHTING
Status
FIGHTINGStatus
5
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Special
DARKSpecial
40100%10
TM47
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
7090%2510%
TM49
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
1095%20
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
Requires a turn to charge before attacking.
NORMAL
Physical
NORMALPhysical
8075%10
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
Locations
Pokemon GoldUnavailable
Pokemon SilverUnavailable
Pokemon CrystalUnavailable