Base Stats
HP70
ATK110
DEF80
SpA55
SpD80
SPE105
Total 500
Abilities
Powers up Bug-type moves when the Pokémon's HP is low.
Powers up weak moves so the Pokémon can deal more damage with them.
SteadfastHidden
The Pokémon's determination boosts its Speed stat every time it flinches.
Evolution Chain
Trade w/ Metal Coat
Pokedex Entries
Pokemon BlackThe sharp scythes on its forearms become increasingly sharp by cutting through hard objects.
Pokemon WhiteThe sharp scythes on its forearms become increasingly sharp by cutting through hard objects.
Pokemon Black 2The sharp scythes on its forearms become increasingly sharp by cutting through hard objects.
Pokemon White 2The sharp scythes on its forearms become increasingly sharp by cutting through hard objects.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
1
Inflicts regular damage with no additional effect.
FIGHTING
Special
FIGHTINGSpecial
40100%30
5
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
9
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
13
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
17
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
21
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
60100%35
25
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
2095%20
29
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
33
Requires a turn to charge before attacking.
NORMAL
Special
NORMALSpecial
80100%10
37
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
41
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
45
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
49
Hits twice in one turn.
NORMAL
Physical
NORMALPhysical
3590%10
53
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%2030%
57
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
61
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
30100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM54
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM76
Has a chance to lower the target’s Special Attack by one stage.
BUG
Special
BUGSpecial
30100%20100%
TM81
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM89
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
Has a chance to lower the target’s Special Defense by one stage.
BUG
Special
BUGSpecial
90100%1010%
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
FLYING
Status
FLYINGStatus
15
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
Requires a turn to charge before attacking.
NORMAL
Special
NORMALSpecial
80100%10
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
Has a chance to raise all of the user’s stats by one stage.
BUG
Special
BUGSpecial
60100%510%
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
7090%2510%
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
60100%20
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
30
Locations
Pokemon BlackUnavailable
Pokemon WhiteUnavailable
Pokemon Black 2Unavailable
Pokemon White 2Unavailable