Base Stats
HP65
ATK80
DEF80
SpA59
SpD63
SPE58
Total 405
Abilities
Powers up Water-type moves when the Pokémon's HP is low.
Evolution Chain
Pokedex Entries
Pokemon RubyOnce CROCONAW has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like barbed fishhooks, they become impossible to remove when they have sunk in.
Pokemon SapphireOnce CROCONAW has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like barbed fishhooks, they become impossible to remove when they have sunk in.
Pokemon EmeraldOnce its jaws clamp down on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like fishhooks, they become irremovably embedded.
Pokemon FireRedIt opens its huge jaws wide when attacking. If it loses any fangs while biting, they grow back in.
Pokemon LeafGreenIf it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
If the user is hit after using this move, its Attack rises by one stage.
NORMAL
Physical
NORMALPhysical
20100%20
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
13
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
21
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
60100%2530%
28
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
90%10
37
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
45
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
55
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
12080%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
95100%15
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
20100%1550%
HM07
Has a chance to make the target flinch.
WATER
Special
WATERSpecial
80100%1520%
HM08
User dives underwater, dodging all attacks, and hits next turn.
WATER
Special
WATERSpecial
60100%10
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Physical
NORMALPhysical
1100%15
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
60100%10
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
Move Tutor (Emerald / FireRed / LeafGreen / XD)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
Inflicts damage equal to the user’s level.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Emerald / FireRed / LeafGreen)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
12075%5
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8085%20
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
Move Tutor (Emerald / XD)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
Move Tutor (Emerald)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to confuse the target.
FIGHTING
Physical
FIGHTINGPhysical
10050%5100%
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
1095%20
Has a chance to freeze the target.
ICE
Special
ICESpecial
75100%1510%
Has a chance to lower the target’s accuracy by one stage.
GROUND
Physical
GROUNDPhysical
20100%10100%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Physical
NORMALPhysical
40100%1530%
Locations
Pokemon RubyUnavailable
Pokemon SapphireUnavailable
Pokemon EmeraldEvolve from TotodileObtainable
Pokemon FireRedUnavailable
Pokemon LeafGreenUnavailable
Pokemon ColosseumSnagem Hideout 1F, Shadow Pokemon Lab Bf2, Phenac City South ExitAvailable ▾
Pokemon XDEvolve from TotodileObtainable