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Type
Category
MoveTypeCatPwrAccPPEff %Effect
AbsorbGRASS
Special
20100%20Drains half the damage inflicted to heal the user.
AcidPOISON
Physical
40100%3010%Has a chance to lower the target’s Special Defense by one stage.
Acid ArmorPOISON
Status
40Raises the user’s Defense by two stages.
Aerial AceFLYING
Physical
6020Never misses.
AeroblastFLYING
Physical
10095%5Has an increased chance for a critical hit.
AgilityPSYCHC
Status
30Raises the user’s Speed by two stages.
Air CutterFLYING
Physical
5595%25Has an increased chance for a critical hit.
AmnesiaPSYCHC
Status
20Raises the user’s Special Defense by two stages.
Ancient PowerROCK
Physical
60100%510%Has a chance to raise all of the user’s stats by one stage.
Arm ThrustFIGHTING
Physical
15100%20Hits 2-5 times in one turn.
AromatherapyGRASS
Status
54%Cures the entire party of major status effects.
AssistNORMAL
Status
20Randomly selects and uses one of the trainer’s other Pokémon’s moves.
AstonishGHOST
Physical
30100%1530%Has a chance to make the target flinch.
AttractNORMAL
Status
100%15Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Aurora BeamICE
Special
65100%2010%Has a chance to lower the target’s Attack by one stage.
BarrageNORMAL
Physical
1585%20Hits 2-5 times in one turn.
BarrierPSYCHC
Status
30Raises the user’s Defense by two stages.
Baton PassNORMAL
Status
40Allows the trainer to switch out the user and pass effects along to its replacement.
Beat UpDARK
Special
10100%10Hits once for every conscious Pokémon the trainer has.
Belly DrumNORMAL
Status
10User pays half its max HP to max out its Attack.
BideNORMAL
Physical
10User waits for two turns, then hits back for twice the damage it took.
BindNORMAL
Physical
1575%20100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
BiteDARK
Special
60100%2530%Has a chance to make the target flinch.
Blast BurnFIRE
Special
15090%5User foregoes its next turn to recharge.
Blaze KickFIRE
Special
8590%1010%Has an increased chance for a critical hit and a chance to burn the target.
BlizzardICE
Special
12070%510%Has a chance to freeze the target.
BlockNORMAL
Status
5Prevents the target from leaving battle.
Body SlamNORMAL
Physical
85100%1530%Has a chance to paralyze the target.
Bone ClubGROUND
Physical
6585%2010%Has a chance to make the target flinch.
Bone RushGROUND
Physical
2580%10Hits 2-5 times in one turn.
BonemerangGROUND
Physical
5090%10Hits twice in one turn.
BounceFLYING
Physical
8585%530%User bounces high into the air, dodging all attacks, and hits next turn.
Brick BreakFIGHTING
Physical
75100%15Destroys Reflect and Light Screen.
BubbleWATER
Special
20100%3010%Has a chance to lower the target’s Speed by one stage.
Bubble BeamWATER
Special
65100%2010%Has a chance to lower the target’s Speed by one stage.
Bulk UpFIGHTING
Status
20Raises the user’s Attack and Defense by one stage.
Bullet SeedGRASS
Special
10100%30Hits 2-5 times in one turn.
Calm MindPSYCHC
Status
20Raises the user’s Special Attack and Special Defense by one stage.
CamouflageNORMAL
Status
20User’s type changes to match the terrain.
ChargeELECTR
Status
20Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
CharmNORMAL
Status
100%20Lowers the target’s Attack by two stages.
ClampWATER
Special
3575%10100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
Comet PunchNORMAL
Physical
1885%15Hits 2-5 times in one turn.
Confuse RayGHOST
Status
100%10Confuses the target.
ConfusionPSYCHC
Special
50100%2510%Has a chance to confuse the target.
ConstrictNORMAL
Physical
10100%3510%Has a chance to lower the target’s Speed by one stage.
ConversionNORMAL
Status
30User’s type changes to the type of one of its moves at random.
Conversion 2NORMAL
Status
30Changes the user’s type to a random type either resistant or immune to the last move used against it.
Cosmic PowerPSYCHC
Status
20Raises the user’s Defense and Special Defense by one stage.
Cotton SporeGRASS
Status
85%40Lowers the target’s Speed by two stages.
CounterFIGHTING
Physical
100%20Inflicts twice the damage the user received from the last physical hit it took.
CovetNORMAL
Physical
40100%25Takes the target’s item.
CrabhammerWATER
Special
10085%10Has an increased chance for a critical hit.
Cross ChopFIGHTING
Physical
10080%5Has an increased chance for a critical hit.
CrunchDARK
Special
80100%1520%Has a chance to lower the target’s Defense by one stage.
Crush ClawNORMAL
Physical
7595%1050%Has a chance to lower the target’s Defense by one stage.
CurseUNKNOWN
Status
10Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
CutNORMAL
Physical
5095%30Inflicts regular damage with no additional effect.
Defense CurlNORMAL
Status
40Raises user’s Defense by one stage.
Destiny BondGHOST
Status
5If the user faints this turn, the target automatically will, too.
DetectFIGHTING
Status
5Prevents any moves from hitting the user this turn.
DigGROUND
Physical
60100%10User digs underground, dodging all attacks, and hits next turn.
DisableNORMAL
Status
55%20Disables the target’s last used move for 1-8 turns.
DiveWATER
Special
60100%10User dives underwater, dodging all attacks, and hits next turn.
Dizzy PunchNORMAL
Physical
70100%1020%Has a chance to confuse the target.
Doom DesireSTEEL
Physical
12085%5Hits the target two turns later.
Double EdgeNORMAL
Physical
120100%15User receives 1/3 the damage inflicted in recoil.
Double KickFIGHTING
Physical
30100%30Hits twice in one turn.
Double SlapNORMAL
Physical
1585%10Hits 2-5 times in one turn.
Double TeamNORMAL
Status
15Raises the user’s evasion by one stage.
Dragon BreathDRAGON
Special
60100%2030%Has a chance to paralyze the target.
Dragon ClawDRAGON
Special
80100%15Inflicts regular damage with no additional effect.
Dragon DanceDRAGON
Status
20Raises the user’s Attack and Speed by one stage.
Dragon RageDRAGON
Special
100%10Inflicts 40 points of damage.
Dream EaterPSYCHC
Special
100100%15Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Drill PeckFLYING
Physical
80100%20Inflicts regular damage with no additional effect.
Dynamic PunchFIGHTING
Physical
10050%5100%Has a chance to confuse the target.
EarthquakeGROUND
Physical
100100%10Inflicts regular damage and can hit Dig users.
Egg BombNORMAL
Physical
10075%10Inflicts regular damage with no additional effect.
EmberFIRE
Special
40100%2510%Has a chance to burn the target.
EncoreNORMAL
Status
100%5Forces the target to repeat its last used move every turn for 2 to 6 turns.
EndeavorNORMAL
Physical
100%5Lowers the target’s HP to equal the user’s.
EndureNORMAL
Status
10Prevents the user’s HP from lowering below 1 this turn.
EruptionFIRE
Special
150100%5Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
ExplosionNORMAL
Physical
250100%5User faints.
ExtrasensoryPSYCHC
Special
80100%3010%Has a chance to make the target flinch.
Extreme SpeedNORMAL
Physical
80100%5Inflicts regular damage with no additional effect.
FacadeNORMAL
Physical
70100%20Power doubles if user is burned, paralyzed, or poisoned.
Fake OutNORMAL
Physical
40100%10100%Can only be used as the first move after the user enters battle. Causes the target to flinch.
Fake TearsDARK
Status
100%20Lowers the target’s Special Defense by two stages.
False SwipeNORMAL
Physical
40100%40Cannot lower the target’s HP below 1.
Feather DanceFLYING
Status
100%15Lowers the target’s Attack by two stages.
Feint AttackDARK
Special
6020Never misses.
Fire BlastFIRE
Special
12085%510%Has a chance to burn the target.
Fire PunchFIRE
Special
75100%1510%Has a chance to burn the target.
Fire SpinFIRE
Special
1570%15100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
FissureGROUND
Physical
30%5Causes a one-hit KO.
FlailNORMAL
Physical
100%15Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Flame WheelFIRE
Special
60100%2510%Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
FlamethrowerFIRE
Special
95100%1510%Has a chance to burn the target.
FlashNORMAL
Status
70%20Lowers the target’s accuracy by one stage.
FlatterDARK
Status
100%15Raises the target’s Special Attack by one stage and confuses the target.
FlyFLYING
Physical
7095%15User flies high into the air, dodging all attacks, and hits next turn.
Focus EnergyNORMAL
Status
30Increases the user’s chance to score a critical hit.
Focus PunchFIGHTING
Physical
150100%20If the user takes damage before attacking, the attack is canceled.
Follow MeNORMAL
Status
20Redirects the target’s single-target effects to the user for this turn.
ForesightNORMAL
Status
40Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Frenzy PlantGRASS
Special
15090%5User foregoes its next turn to recharge.
FrustrationNORMAL
Physical
100%20Power increases as happiness decreases, up to a maximum of 102.
Fury AttackNORMAL
Physical
1585%20Hits 2-5 times in one turn.
Fury CutterBUG
Physical
1095%20Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Fury SwipesNORMAL
Physical
1880%15Hits 2-5 times in one turn.
Future SightPSYCHC
Special
8090%15Hits the target two turns later.
Giga DrainGRASS
Special
75100%5Drains half the damage inflicted to heal the user.
GlareNORMAL
Status
75%30Paralyzes the target.
Grass WhistleGRASS
Status
55%15Puts the target to sleep.
GrowlNORMAL
Status
100%40Lowers the target’s Attack by one stage.
GrowthNORMAL
Status
20Raises the user’s Attack and Special Attack by one stage.
GrudgeGHOST
Status
5If the user faints this turn, the PP of the move that fainted it drops to 0.
GuillotineNORMAL
Physical
30%5Causes a one-hit KO.
GustFLYING
Physical
40100%35Inflicts regular damage and can hit Pokémon in the air.
HailICE
Status
10Changes the weather to a hailstorm for five turns.
HardenNORMAL
Status
30Raises the user’s Defense by one stage.
HazeICE
Status
30Resets all Pokémon’s stats, accuracy, and evasion.
HeadbuttNORMAL
Physical
70100%1530%Has a chance to make the target flinch.
Heal BellNORMAL
Status
54%Cures the entire party of major status effects.
Heat WaveFIRE
Special
10090%1010%Has a chance to burn the target.
Helping HandNORMAL
Status
20Ally’s next move inflicts half more damage.
Hidden PowerNORMAL
Physical
1100%15Power and type depend upon user’s IVs. Power can range from 30 to 70.
High Jump KickFIGHTING
Physical
8590%10If the user misses, it takes half the damage it would have inflicted in recoil.
Horn AttackNORMAL
Physical
65100%25Inflicts regular damage with no additional effect.
Horn DrillNORMAL
Physical
30%5Causes a one-hit KO.
HowlNORMAL
Status
407%Raises the user’s Attack by one stage.
Hydro CannonWATER
Special
15090%5User foregoes its next turn to recharge.
Hydro PumpWATER
Special
12080%5Inflicts regular damage with no additional effect.
Hyper BeamNORMAL
Physical
15090%5User foregoes its next turn to recharge.
Hyper FangNORMAL
Physical
8090%1510%Has a chance to make the target flinch.
Hyper VoiceNORMAL
Physical
90100%10Inflicts regular damage with no additional effect.
HypnosisPSYCHC
Status
60%20Puts the target to sleep.
Ice BallICE
Special
3090%20Power doubles every turn this move is used in succession after the first, resetting after five turns.
Ice BeamICE
Special
95100%1010%Has a chance to freeze the target.
Ice PunchICE
Special
75100%1510%Has a chance to freeze the target.
Icicle SpearICE
Special
10100%30Hits 2-5 times in one turn.
Icy WindICE
Special
5595%15100%Has a chance to lower the target’s Speed by one stage.
ImprisonPSYCHC
Status
10Prevents the target from using any moves that the user also knows.
IngrainGRASS
Status
20Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Iron DefenseSTEEL
Status
15Raises the user’s Defense by two stages.
Iron TailSTEEL
Physical
10075%1530%Has a chance to lower the target’s Defense by one stage.
Jump KickFIGHTING
Physical
7095%10If the user misses, it takes half the damage it would have inflicted in recoil.
Karate ChopFIGHTING
Physical
50100%25Has an increased chance for a critical hit.
KinesisPSYCHC
Status
80%15Lowers the target’s accuracy by one stage.
Knock OffDARK
Special
20100%20Target drops its held item.
Leaf BladeGRASS
Special
70100%15Has an increased chance for a critical hit.
Leech LifeBUG
Physical
20100%15Drains half the damage inflicted to heal the user.
Leech SeedGRASS
Status
90%10Seeds the target, stealing HP from it every turn.
LeerNORMAL
Status
100%30Lowers the target’s Defense by one stage.
LickGHOST
Physical
20100%3030%Has a chance to paralyze the target.
Light ScreenPSYCHC
Status
30Reduces damage from special attacks by 50% for five turns.
Lock OnNORMAL
Status
5Ensures that the user’s next move will hit the target.
Lovely KissNORMAL
Status
75%10Puts the target to sleep.
Low KickFIGHTING
Physical
100%20Inflicts more damage to heavier targets, with a maximum of 120 power.
Luster PurgePSYCHC
Special
95100%550%Has a chance to lower the target’s Special Defense by one stage.
Mach PunchFIGHTING
Physical
40100%30Inflicts regular damage with no additional effect.
Magic CoatPSYCHC
Status
15Reflects back the first effect move used on the user this turn.
Magical LeafGRASS
Special
6020Never misses.
MagnitudeGROUND
Physical
100%30Power varies randomly from 10 to 150.
Mean LookNORMAL
Status
5Prevents the target from leaving battle.
MeditatePSYCHC
Status
40Raises the user’s Attack by one stage.
Mega DrainGRASS
Special
40100%10Drains half the damage inflicted to heal the user.
Mega KickNORMAL
Physical
12075%5Inflicts regular damage with no additional effect.
Mega PunchNORMAL
Physical
8085%20Inflicts regular damage with no additional effect.
MegahornBUG
Physical
12085%10Inflicts regular damage with no additional effect.
MementoDARK
Status
100%10Lowers the target’s Attack and Special Attack by two stages. User faints.
Metal ClawSTEEL
Physical
5095%3510%Has a chance to raise the user’s Attack by one stage.
Metal SoundSTEEL
Status
85%40Lowers the target’s Special Defense by two stages.
Meteor MashSTEEL
Physical
10085%1020%Has a chance to raise the user’s Attack by one stage.
MetronomeNORMAL
Status
10Randomly selects and uses any move in the game.
Milk DrinkNORMAL
Status
5Heals the user by half its max HP.
MimicNORMAL
Status
10Copies the target’s last used move.
Mind ReaderNORMAL
Status
40Ensures that the user’s next move will hit the target.
MinimizeNORMAL
Status
20Raises the user’s evasion by two stages.
Mirror CoatPSYCHC
Special
100%20Inflicts twice the damage the user received from the last special hit it took.
Mirror MoveFLYING
Status
20Uses the target’s last used move.
MistICE
Status
30Protects the user’s stats from being changed by enemy moves.
Mist BallPSYCHC
Special
70100%550%Has a chance to lower the target’s Special Attack by one stage.
MoonlightNORMAL
Status
5Heals the user by half its max HP. Affected by weather.
Morning SunNORMAL
Status
5Heals the user by half its max HP. Affected by weather.
Mud ShotGROUND
Physical
5595%15100%Has a chance to lower the target’s Speed by one stage.
Mud SlapGROUND
Physical
20100%10100%Has a chance to lower the target’s accuracy by one stage.
Mud SportGROUND
Status
15Halves all Electric-type damage.
Muddy WaterWATER
Special
9585%1030%Has a chance to lower the target’s accuracy by one stage.
Nature PowerNORMAL
Status
201%Uses a move which depends upon the terrain.
Needle ArmGRASS
Special
60100%1530%Has a chance to make the target flinch.
Night ShadeGHOST
Physical
100%15Inflicts damage equal to the user’s level.
NightmareGHOST
Status
100%15Target loses 1/4 its max HP every turn as long as it’s asleep.
OctazookaWATER
Special
6585%1050%Has a chance to lower the target’s accuracy by one stage.
Odor SleuthNORMAL
Status
40Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
OutrageDRAGON
Special
90100%10Hits every turn for 2-3 turns, then confuses the user.
OverheatFIRE
Special
14090%5100%Lowers the user’s Special Attack by two stages after inflicting damage.
Pain SplitNORMAL
Status
20Sets the user’s and targets’s HP to the average of their current HP.
Pay DayNORMAL
Physical
40100%20Scatters money on the ground worth five times the user’s level.
PeckFLYING
Physical
35100%35Inflicts regular damage with no additional effect.
Perish SongNORMAL
Status
512%User and target both faint after three turns.
Petal DanceGRASS
Special
70100%10Hits every turn for 2-3 turns, then confuses the user.
Pin MissileBUG
Physical
1485%20Hits 2-5 times in one turn.
Poison FangPOISON
Physical
50100%1550%Has a chance to badly poison the target.
Poison GasPOISON
Status
55%40Poisons the target.
Poison PowderPOISON
Status
75%35Poisons the target.
Poison StingPOISON
Physical
15100%3530%Has a chance to poison the target.
Poison TailPOISON
Physical
50100%2510%Has an increased chance for a critical hit and a chance to poison the target.
PoundNORMAL
Physical
40100%35Inflicts regular damage with no additional effect.
Powder SnowICE
Special
40100%2510%Has a chance to freeze the target.
PresentNORMAL
Physical
90%15Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
ProtectNORMAL
Status
10Prevents any moves from hitting the user this turn.
PsybeamPSYCHC
Special
65100%2010%Has a chance to confuse the target.
Psych UpNORMAL
Status
10Discards the user’s stat changes and copies the target’s.
PsychicPSYCHC
Special
90100%1010%Has a chance to lower the target’s Special Defense by one stage.
Psycho BoostPSYCHC
Special
14090%5100%Lowers the user’s Special Attack by two stages after inflicting damage.
PsywavePSYCHC
Special
80%15Inflicts damage between 50% and 150% of the user’s level.
PursuitDARK
Special
40100%20Has double power against, and can hit, Pokémon attempting to switch out.
Quick AttackNORMAL
Physical
40100%30Inflicts regular damage with no additional effect.
RageNORMAL
Physical
20100%20If the user is hit after using this move, its Attack rises by one stage.
Rain DanceWATER
Status
5Changes the weather to rain for five turns.
Rapid SpinNORMAL
Physical
20100%40100%Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
Razor LeafGRASS
Special
5595%25Has an increased chance for a critical hit.
Razor WindNORMAL
Physical
80100%10Requires a turn to charge before attacking.
RecoverNORMAL
Status
20Heals the user by half its max HP.
RecycleNORMAL
Status
10User recovers the item it last used up.
ReflectPSYCHC
Status
20Reduces damage from physical attacks by half.
RefreshNORMAL
Status
20Cleanses the user of a burn, paralysis, or poison.
RestPSYCHC
Status
5User sleeps for two turns, completely healing itself.
ReturnNORMAL
Physical
100%20Power increases with happiness, up to a maximum of 102.
RevengeFIGHTING
Physical
60100%10Inflicts double damage if the user takes damage before attacking this turn.
ReversalFIGHTING
Physical
100%15Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
RoarNORMAL
Status
100%20Immediately ends wild battles. Forces trainers to switch Pokémon.
Rock BlastROCK
Physical
2580%10Hits 2-5 times in one turn.
Rock SlideROCK
Physical
7590%1030%Has a chance to make the target flinch.
Rock SmashFIGHTING
Physical
20100%1550%Has a chance to lower the target’s Defense by one stage.
Rock ThrowROCK
Physical
5090%15Inflicts regular damage with no additional effect.
Rock TombROCK
Physical
5080%10100%Has a chance to lower the target’s Speed by one stage.
Role PlayPSYCHC
Status
10Copies the target’s ability.
Rolling KickFIGHTING
Physical
6085%1530%Has a chance to make the target flinch.
RolloutROCK
Physical
3090%20Power doubles every turn this move is used in succession after the first, resetting after five turns.
Sacred FireFIRE
Special
10095%550%Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
SafeguardNORMAL
Status
25Protects the user’s field from major status ailments and confusion for five turns.
Sand AttackGROUND
Status
100%15Lowers the target’s accuracy by one stage.
Sand TombGROUND
Physical
1570%15100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
SandstormROCK
Status
10Changes the weather to a sandstorm for five turns.
Scary FaceNORMAL
Status
90%10Lowers the target’s Speed by two stages.
ScratchNORMAL
Physical
40100%35Inflicts regular damage with no additional effect.
ScreechNORMAL
Status
85%40Lowers the target’s Defense by two stages.
Secret PowerNORMAL
Physical
70100%2030%Has a chance to inflict a status effect which depends upon the terrain.
Seismic TossFIGHTING
Physical
100%20Inflicts damage equal to the user’s level.
Self DestructNORMAL
Physical
200100%5User faints.
Shadow BallGHOST
Physical
80100%1520%Has a chance to lower the target’s Special Defense by one stage.
Shadow BlastSHADOW
Physical
80100%Has an increased chance for a critical hit.
Shadow BlitzSHADOW
Physical
40100%Inflicts regular damage with no additional effect.
Shadow BoltSHADOW
Special
75100%10%Has a chance to paralyze the target.
Shadow BreakSHADOW
Physical
75100%Inflicts regular damage with no additional effect.
Shadow ChillSHADOW
Special
75100%10%Has a chance to freeze the target.
Shadow DownSHADOW
Status
100%Lowers the target’s Defense by two stages.
Shadow EndSHADOW
Physical
12060%User receives 1/2 its HP in recoil.
Shadow FireSHADOW
Special
75100%10%Has a chance to burn the target.
Shadow HalfSHADOW
Special
100%Halves HP of all Pokémon on the field. Must recharge
Shadow HoldSHADOW
Status
Prevents the target from leaving battle.
Shadow MistSHADOW
Status
100%Lowers the target’s evasion by two stages.
Shadow PanicSHADOW
Status
90%Confuses the target.
Shadow PunchGHOST
Physical
6020Never misses.
Shadow RaveSHADOW
Special
70100%Inflicts regular damage with no additional effect.
Shadow RushSHADOW
Physical
55100%Has an increased chance for a critical hit in Hyper Mode.
Shadow ShedSHADOW
Status
Removes Light Screen, Reflect, and Safeguard.
Shadow SkySHADOW
Status
Changes the weather to Shadow Sky for five turns.
Shadow StormSHADOW
Special
95100%Inflicts regular damage with no additional effect.
Shadow WaveSHADOW
Special
50100%Inflicts regular damage with no additional effect.
SharpenNORMAL
Status
30Raises the user’s Attack by one stage.
Sheer ColdICE
Special
30%5Causes a one-hit KO.
Shock WaveELECTR
Special
6020Never misses.
Signal BeamBUG
Physical
75100%1510%Has a chance to confuse the target.
Silver WindBUG
Physical
60100%510%Has a chance to raise all of the user’s stats by one stage.
SingNORMAL
Status
55%15Puts the target to sleep.
SketchNORMAL
Status
1Permanently becomes the target’s last used move.
Skill SwapPSYCHC
Status
10User and target swap abilities.
Skull BashNORMAL
Physical
100100%15100%Raises the user’s Defense by one stage. User charges for one turn before attacking.
Sky AttackFLYING
Physical
14090%530%User charges for one turn before attacking. Has a chance to make the target flinch.
Sky UppercutFIGHTING
Physical
8590%15Inflicts regular damage and can hit Bounce and Fly users.
Slack OffNORMAL
Status
5Heals the user by half its max HP.
SlamNORMAL
Physical
8075%20Inflicts regular damage with no additional effect.
SlashNORMAL
Physical
70100%20Has an increased chance for a critical hit.
Sleep PowderGRASS
Status
75%15Puts the target to sleep.
Sleep TalkNORMAL
Status
10Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
SludgePOISON
Physical
65100%2030%Has a chance to poison the target.
Sludge BombPOISON
Physical
90100%1030%Has a chance to poison the target.
Smelling SaltsNORMAL
Physical
60100%10If the target is paralyzed, inflicts double damage and cures the paralysis.
SmogPOISON
Physical
2070%2040%Has a chance to poison the target.
SmokescreenNORMAL
Status
100%20Lowers the target’s accuracy by one stage.
SnatchDARK
Status
10Steals the target’s move, if it’s self-targeted.
SnoreNORMAL
Physical
40100%1530%Has a chance to make the target flinch. Only works if the user is sleeping.
Soft BoiledNORMAL
Status
5Heals the user by half its max HP.
Solar BeamGRASS
Special
120100%10Requires a turn to charge before attacking.
Sonic BoomNORMAL
Physical
90%20Inflicts 20 points of damage.
SparkELECTR
Special
65100%2030%Has a chance to paralyze the target.
Spider WebBUG
Status
10Prevents the target from leaving battle.
Spike CannonNORMAL
Physical
20100%15Hits 2-5 times in one turn.
SpikesGROUND
Status
20Scatters Spikes, hurting opposing Pokémon that switch in.
Spit UpNORMAL
Physical
100%10Power is 100 times the amount of energy Stockpiled.
SpiteGHOST
Status
100%10Lowers the PP of the target’s last used move by 4.
SplashNORMAL
Status
40Does nothing.
SporeGRASS
Status
100%15Puts the target to sleep.
Steel WingSTEEL
Physical
7090%2510%Has a chance to raise the user’s Defense by one stage.
StockpileNORMAL
Status
10Stores energy up to three times for use with Spit Up and Swallow.
StompNORMAL
Physical
65100%2030%Has a chance to make the target flinch.
StrengthNORMAL
Physical
80100%15Inflicts regular damage with no additional effect.
String ShotBUG
Status
95%40Lowers the target’s Speed by two stages.
StruggleNORMAL
Physical
50110%User takes 1/4 its max HP in recoil.
Stun SporeGRASS
Status
75%30Paralyzes the target.
SubmissionFIGHTING
Physical
8080%25User receives 1/4 the damage it inflicts in recoil.
SubstituteNORMAL
Status
10Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny DayFIRE
Status
5Changes the weather to sunny for five turns.
Super FangNORMAL
Physical
90%10Inflicts damage equal to half the target’s HP.
SuperpowerFIGHTING
Physical
120100%5100%Lowers the user’s Attack and Defense by one stage after inflicting damage.
SupersonicNORMAL
Status
55%20Confuses the target.
SurfWATER
Special
95100%15Inflicts regular damage and can hit Dive users.
SwaggerNORMAL
Status
90%15Raises the target’s Attack by two stages and confuses the target.
SwallowNORMAL
Status
10Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
Sweet KissNORMAL
Status
75%10Confuses the target.
Sweet ScentNORMAL
Status
100%20Lowers the target’s evasion by one stage.
SwiftNORMAL
Physical
6020Never misses.
Swords DanceNORMAL
Status
30Raises the user’s Attack by two stages.
SynthesisGRASS
Status
5Heals the user by half its max HP. Affected by weather.
TackleNORMAL
Physical
3595%35Inflicts regular damage with no additional effect.
Tail GlowBUG
Status
20Raises the user’s Special Attack by three stages.
Tail WhipNORMAL
Status
100%30Lowers the target’s Defense by one stage.
Take DownNORMAL
Physical
9085%20User receives 1/4 the damage it inflicts in recoil.
TauntDARK
Status
100%20For the next few turns, the target can only use damaging moves.
Teeter DanceNORMAL
Status
100%20Confuses the target.
TeleportPSYCHC
Status
20Immediately ends wild battles. No effect otherwise.
ThiefDARK
Special
40100%10Takes the target’s item.
ThrashNORMAL
Physical
90100%20Hits every turn for 2-3 turns, then confuses the user.
ThunderELECTR
Special
12070%1030%Has a chance to paralyze the target.
Thunder PunchELECTR
Special
75100%1510%Has a chance to paralyze the target.
Thunder ShockELECTR
Special
40100%3010%Has a chance to paralyze the target.
Thunder WaveELECTR
Status
100%20Paralyzes the target.
ThunderboltELECTR
Special
95100%1510%Has a chance to paralyze the target.
TickleNORMAL
Status
100%20Lowers the target’s Attack and Defense by one stage.
TormentDARK
Status
100%15Prevents the target from using the same move twice in a row.
ToxicPOISON
Status
85%10Badly poisons the target, inflicting more damage every turn.
TransformNORMAL
Status
10User becomes a copy of the target until it leaves battle.
Tri AttackNORMAL
Physical
80100%1020%Has a chance to burn, freeze, or paralyze the target.
TrickPSYCHC
Status
100%10User and target swap items.
Triple KickFIGHTING
Physical
1090%10Hits three times, increasing power by 100% with each successful hit.
TwineedleBUG
Physical
25100%2020%Hits twice in the same turn. Has a chance to poison the target.
TwisterDRAGON
Special
40100%2020%Has a chance to make the target flinch.
UproarNORMAL
Physical
50100%10Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Vice GripNORMAL
Physical
55100%30Inflicts regular damage with no additional effect.
Vine WhipGRASS
Special
45100%10Inflicts regular damage with no additional effect.
Vital ThrowFIGHTING
Physical
7010Never misses.
Volt TackleELECTR
Special
120100%1510%User takes 1/3 the damage inflicted in recoil. Has a chance to paralyze the target.
Water GunWATER
Special
40100%25Inflicts regular damage with no additional effect.
Water PulseWATER
Special
60100%2020%Has a chance to confuse the target.
Water SportWATER
Status
15Halves all Fire-type damage.
Water SpoutWATER
Special
150100%5Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
WaterfallWATER
Special
80100%1520%Has a chance to make the target flinch.
Weather BallNORMAL
Physical
50100%10If there be weather, this move has doubled power and the weather’s type.
WhirlpoolWATER
Special
1570%15100%Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WhirlwindNORMAL
Status
100%20Immediately ends wild battles. Forces trainers to switch Pokémon.
Will O WispFIRE
Status
75%15Burns the target.
Wing AttackFLYING
Physical
60100%35Inflicts regular damage with no additional effect.
WishNORMAL
Status
10User will recover half its max HP at the end of the next turn.
WithdrawWATER
Status
40Raises the user’s Defense by one stage.
WrapNORMAL
Physical
1585%20100%Prevents the target from fleeing and inflicts damage for 2-5 turns.
YawnNORMAL
Status
10Target sleeps at the end of the next turn.
Zap CannonELECTR
Special
10050%5100%Has a chance to paralyze the target.