Base Stats
HP40
ATK30
DEF50
SpA55
SpD55
SPE100
Total 330
Abilities
Soundproofing gives the Pokémon full immunity to all sound-based moves.
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
Evolution Chain
Pokedex Entries
Pokemon RubyVOLTORB was first sighted at a company that manufactures POKé BALLS. The link between that sighting and the fact that this POKéMON looks very similar to a POKé BALL remains a mystery.
Pokemon SapphireVOLTORB is extremely sensitive - it explodes at the slightest of shocks. It is rumored that it was first created when a POKé BALL was exposed to a powerful pulse of energy.
Pokemon EmeraldIt bears an uncanny and unexplained resemblance to a POKé BALL. Because it explodes at the slightest shock, even veteran TRAINERS treat it with caution.
Pokemon FireRedA life-form whose identity is unknown. It is said to SCREECH or suddenly SELFDESTRUCT.
Pokemon LeafGreenUsually found in power plants. Easily mistaken for a POKé BALL, it has zapped many people.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ELECTR
Status
ELECTRStatus
20
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
3595%35
8
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
15
Inflicts 20 points of damage.
NORMAL
Physical
NORMALPhysical
90%20
21
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
65100%2030%
27
User faints.
NORMAL
Physical
NORMALPhysical
200100%5
32
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
37
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
42
Never misses.
NORMAL
Physical
NORMALPhysical
6020
46
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
49
Inflicts twice the damage the user received from the last special hit it took.
PSYCHC
Special
PSYCHCSpecial
100%20
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM05
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
70%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Physical
NORMALPhysical
1100%15
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM46
Takes the target’s item.
DARK
Special
DARKSpecial
40100%10
Move Tutor (Emerald / FireRed / LeafGreen / XD)
MoveTypeCatType/CatPwrAccPPEff %
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
Move Tutor (Emerald / FireRed / LeafGreen)
MoveTypeCatType/CatPwrAccPPEff %
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
Move Tutor (Emerald / XD)
MoveTypeCatType/CatPwrAccPPEff %
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
Move Tutor (XD)
MoveTypeCatType/CatPwrAccPPEff %
User faints.
NORMAL
Physical
NORMALPhysical
200100%5
Move Tutor (Emerald)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Physical
NORMALPhysical
40100%1530%
Never misses.
NORMAL
Physical
NORMALPhysical
6020
Locations
Pokemon RubyNew Mauville Entrance, New MauvilleAvailable ▾
Pokemon SapphireNew Mauville Entrance, New MauvilleAvailable ▾
Pokemon EmeraldNew Mauville Entrance, New MauvilleAvailable ▾
Pokemon FireRedKanto Route 10, Kanto Power PlantAvailable ▾
Pokemon LeafGreenKanto Route 10, Kanto Power PlantAvailable ▾
Pokemon ColosseumUnavailable
Pokemon XDPokespot CaveAvailable ▾