Base Stats
HP45
ATK63
DEF37
SpA65
SpD55
SPE95
Total 360
Abilities
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
Evolution Chain
Lv. 30
Trade w/ Electirizer
Pokedex Entries
Pokemon DiamondIt generates electricity by whirling its arms. However, it can’t store the energy it makes.
Pokemon PearlIt generates electricity by whirling its arms. However, it can’t store the energy it makes.
Pokemon PlatinumA weak electric current flows between its horns. Sticking a hand there shocks the unwary.
Pokemon HeartGoldIt rotates its arms to generate electricity, but it tires easily, so it only charges up a little bit.
Pokemon SoulSilverEven in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
7
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
40100%3010%
10
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
16
Never misses.
NORMAL
Special
NORMALSpecial
6020
19
Never misses.
ELECTR
Special
ELECTRSpecial
6020
25
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
28
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
34
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
80100%1530%
37
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
43
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
46
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM57
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Raises the user’s Defense by two stages.
PSYCHC
Status
PSYCHCStatus
30
Has an increased chance for a critical hit.
FIGHTING
Physical
FIGHTINGPhysical
10080%5
Has a chance to confuse the target.
FIGHTING
Physical
FIGHTINGPhysical
10050%5100%
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has an increased chance for a critical hit.
FIGHTING
Physical
FIGHTINGPhysical
50100%25
Raises the user’s Attack by one stage.
PSYCHC
Status
PSYCHCStatus
40
Has a chance to make the target flinch.
FIGHTING
Physical
FIGHTINGPhysical
6085%1530%
Egg Moves (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
50100%10
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
10
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Never misses.
NORMAL
Special
NORMALSpecial
6020
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
50100%10
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Locations
Pokemon DiamondValley Windworks, Sinnoh Route 205 South Towards Floaroma TownAvailable ▾
Pokemon PearlValley Windworks, Sinnoh Route 205 South Towards Floaroma TownAvailable ▾
Pokemon PlatinumBreed ElectabuzzObtainable
Pokemon HeartGoldBreed ElectabuzzObtainable
Pokemon SoulSilverBreed ElectabuzzObtainable