Base Stats
HP70
ATK80
DEF65
SpA90
SpD65
SPE85
Total 455
Abilities
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
The Pokémon awakens from sleep twice as fast as other Pokémon.
Evolution Chain
Pokedex Entries
Pokemon DiamondIts tail also has a small brain. It bites to repel any foe trying to sneak up on it from behind.
Pokemon PearlWhile it sleeps, the head on its tail keeps watch. The tail doesn’t need to sleep.
Pokemon PlatinumThe head on its tail contains a small brain. It can instinctively fight even while facing backward.
Pokemon HeartGoldIts tail has a small brain of its own. Beware! If you get close, it may react to your scent by biting.
Pokemon SoulSilverIts tail, which also contains a small brain, may bite on its own if it notices an alluring smell.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
1
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
50100%2510%
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
1
User swaps Defense and Special Defense changes with the target.
PSYCHC
Status
PSYCHCStatus
10
1
User swaps Attack and Special Attack changes with the target.
PSYCHC
Status
PSYCHCStatus
10
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
3595%35
5
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
10
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
65100%2030%
14
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
19
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
65100%2010%
23
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
28
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
50100%10
32
Hits twice in one turn.
NORMAL
Physical
NORMALPhysical
3590%10
37
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
41
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
46
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
10
TM53
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
80100%1010%
TM57
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM67
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
10
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM92
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
5
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
Hits once for every conscious Pokémon the trainer has.
DARK
Physical
DARKPhysical
10100%10
Hits twice in one turn.
FIGHTING
Physical
FIGHTINGPhysical
30100%30
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
Hits the target two turns later.
PSYCHC
Special
PSYCHCSpecial
8090%15
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
Inflicts twice the damage the user received from the last special hit it took.
PSYCHC
Special
PSYCHCSpecial
100%20
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
User will recover half its max HP at the end of the next turn.
NORMAL
Status
NORMALStatus
10
Egg Moves (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Requires a turn to charge before attacking.
NORMAL
Special
NORMALSpecial
80100%10
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
Never misses.
NORMAL
Special
NORMALSpecial
6020
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
50100%10
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Disables moves and immunities that involve flying or levitating for five turns.
PSYCHC
Status
PSYCHCStatus
5
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
Locations
Pokemon DiamondValor Lakefront, Sinnoh Route 214Available ▾
Pokemon PearlValor Lakefront, Sinnoh Route 214Available ▾
Pokemon PlatinumValor Lakefront, Sinnoh Route 221Available ▾
Pokemon HeartGoldJohto Route 43, Johto Route 48, Johto Safari Zone Zone PlainsAvailable ▾
Pokemon SoulSilverJohto Route 43, Johto Route 48, Johto Safari Zone Zone PlainsAvailable ▾