Base Stats
HP49
ATK55
DEF42
SpA42
SpD37
SPE85
Total 310
Abilities
The Pokémon's limber body prevents it from being paralyzed.
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Evolution Chain
Pokedex Entries
Pokemon DiamondIt claws if displeased and purrs when affectionate. Its fickleness is very popular among some.
Pokemon PearlWith its sharp glare, it puts foes in a mild hypnotic state. It is a very fickle Pokémon.
Pokemon PlatinumIt hides its spiteful tendency of hooking its claws into the nose of its Trainer if it isn’t fed.
Pokemon HeartGoldWhen it’s happy, GLAMEOW demonstrates beautiful movements of its tail, like a dancing ribbon.
Pokemon SoulSilverWhen it’s happy, GLAMEOW demonstrates beautiful movements of its tail, like a dancing ribbon.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
5
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
8
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
13
Puts the target to sleep.
PSYCHC
Status
PSYCHCStatus
60%20
17
Never misses.
DARK
Physical
DARKPhysical
6020
20
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
25
Lowers the target’s Attack by two stages.
NORMAL
Status
NORMALStatus
100%20
29
Randomly selects and uses one of the trainer’s other Pokémon’s moves.
NORMAL
Status
NORMALStatus
20
32
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
37
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
41
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM49
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM89
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
50100%10
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
Lowers the target’s Special Defense by two stages.
DARK
Status
DARKStatus
100%20
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30
Egg Moves (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
1095%20
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
130100%5
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
Never misses.
NORMAL
Special
NORMALSpecial
6020
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Inflicts damage equal to half the target’s HP.
NORMAL
Physical
NORMALPhysical
90%10
Locations
Pokemon DiamondUnavailable
Pokemon PearlSinnoh Route 218, Sinnoh Route 222Available ▾
Pokemon PlatinumUnavailable
Pokemon HeartGoldUnavailable
Pokemon SoulSilverUnavailable