Base Stats
HP50
ATK65
DEF45
SpA85
SpD65
SPE95
Total 405
Abilities
Powers up Grass-type moves when the Pokémon's HP is low.
Evolution Chain
Pokedex Entries
Pokemon DiamondIt lives in dense jungles. While closing in on its prey, it leaps from branch to branch.
Pokemon PearlIt lives in dense jungles. While closing in on its prey, it leaps from branch to branch.
Pokemon PlatinumIt lives in dense jungles. While closing in on its prey, it leaps from branch to branch.
Pokemon HeartGoldIt leaps from tree branch to tree branch quite swiftly. It shows astounding agility.
Pokemon SoulSilverIt leaps from tree branch to tree branch quite swiftly. It shows astounding agility.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
20100%25
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
16
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
1095%20
17
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
23
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
29
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
90100%15
35
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
41
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
47
Prevents any moves from hitting the user this turn.
FIGHTING
Status
FIGHTINGStatus
5
53
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
59
Lowers the user’s Special Attack by two stages after inflicting damage.
GRASS
Special
GRASSSpecial
14090%5100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM09
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
10100%30
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM19
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
60100%10
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM53
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
80100%1010%
TM54
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM60
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
60100%5
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM81
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
1095%20
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Never misses.
NORMAL
Special
NORMALSpecial
6020
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%10
Locations
Pokemon DiamondUnavailable
Pokemon PearlUnavailable
Pokemon PlatinumUnavailable
Pokemon HeartGoldEvolve from TreeckoObtainable
Pokemon SoulSilverEvolve from TreeckoObtainable