Base Stats
HP20
ATK25
DEF45
SpA70
SpD90
SPE60
Total 310
Abilities
Soundproofing gives the Pokémon full immunity to all sound-based moves.
Reduces the power of supereffective attacks that hit the Pokémon.
Evolution Chain
Pokedex Entries
Pokemon DiamondIt habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.
Pokemon PearlIt likes places where people gather. It mimics foes to confuse them, then makes its getaway.
Pokemon PlatinumIt mimics the expressions and motions of those it sees to understand the feelings of others.
Pokemon HeartGoldIn an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!
Pokemon SoulSilverIn an attempt to confuse its enemy, it mimics the enemy’s movements. Then it wastes no time in making itself scarce!

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Raises the user’s Defense by two stages.
PSYCHC
Status
PSYCHCStatus
30
1
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
50100%2510%
1
Lowers the target’s Attack and Defense by one stage.
NORMAL
Status
NORMALStatus
100%20
4
Uses the target’s last used move.
NORMAL
Status
NORMALStatus
20
8
Raises the user’s Attack by one stage.
PSYCHC
Status
PSYCHCStatus
40
11
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
15
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%10
18
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
22
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
22
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
25
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
65100%2010%
29
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
32
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
10
36
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
39
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
43
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
46
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
50
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
10
TM49
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM57
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM60
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
60100%5
TM67
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
10
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM92
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
5
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the target’s Attack by two stages.
NORMAL
Status
NORMALStatus
100%20
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
Hits the target two turns later.
PSYCHC
Special
PSYCHCSpecial
8090%15
User faints. Its replacement has its HP fully restored and any major status effect removed.
PSYCHC
Status
PSYCHCStatus
10
Puts the target to sleep.
PSYCHC
Status
PSYCHCStatus
60%20
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
Confuses the target.
NORMAL
Status
NORMALStatus
100%20
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
If the target is asleep, has double power and wakes it up.
FIGHTING
Physical
FIGHTINGPhysical
60100%10
Egg Moves (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
50100%10
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Locations
Pokemon DiamondSinnoh Route 209, Sinnoh Route 210 South Towards Solaceon TownAvailable ▾
Pokemon PearlUnavailable
Pokemon PlatinumBreed Mr. MimeObtainable
Pokemon HeartGoldBreed Mr. MimeObtainable
Pokemon SoulSilverBreed Mr. MimeObtainable