Base Stats
HP60
ATK95
DEF80
SpA60
SpD80
SPE30
Total 405
Abilities
Contact with the Pokémon may inflict poison, sleep, or paralysis on the attacker.
Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.
Evolution Chain
Pokedex Entries
Pokemon DiamondA mushroom grown larger than the host’s body controls PARASECT. It scatters poisonous spores.
Pokemon PearlIt is controlled by a mushroom grown larger than the bug body. It is said to prefer damp places.
Pokemon PlatinumA mushroom grown larger than the host’s body controls PARASECT. It scatters poisonous spores.
Pokemon HeartGoldIt stays mostly in dark, damp places, the preference not of the bug, but of the big mushroom on its back.
Pokemon SoulSilverThe larger the mushroom on its back grows, the stronger the mushroom spores it scatters.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has an increased chance for a critical hit and a chance to poison the target.
POISON
Physical
POISONPhysical
70100%2010%
1
Drains half the damage inflicted to heal the user.
BUG
Physical
BUGPhysical
20100%15
1
Poisons the target.
POISON
Status
POISONStatus
75%35
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Paralyzes the target.
GRASS
Status
GRASSStatus
75%30
17
Puts the target to sleep.
GRASS
Status
GRASSStatus
100%15
22
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
30
Raises the user’s Attack and Special Attack by one stage.
NORMAL
Status
NORMALStatus
20
39
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
60100%10
47
Cures the entire party of major status effects.
GRASS
Status
GRASSStatus
54%
55
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM09
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
10100%30
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM19
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
60100%10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM36
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM53
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
80100%1010%
TM54
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM81
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
1095%20
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
60100%20
Lowers the target’s Speed by two stages.
BUG
Status
BUGStatus
95%40
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%10
Locations
Pokemon DiamondEvolve from ParasObtainable
Pokemon PearlEvolve from ParasObtainable
Pokemon PlatinumEvolve from ParasObtainable
Pokemon HeartGoldCerulean Cave 1F, Cerulean Cave 2F, Cerulean Cave B1FAvailable ▾
Pokemon SoulSilverCerulean Cave 1F, Cerulean Cave 2F, Cerulean Cave B1FAvailable ▾