Base Stats
HP100
ATK100
DEF80
SpA60
SpD60
SPE50
Total 450
Abilities
The Pokémon is oblivious, keeping it from being infatuated, falling for taunts, or being affected by Intimidate.
Boosts the Pokémon's evasiveness in snow.
Pokedex Entries
Pokemon DiamondIts shaggy coat makes it unable to see. It checks surroundings with its sensitive nose instead.
Pokemon PearlIts shaggy coat makes it unable to see. It checks surroundings with its sensitive nose instead.
Pokemon PlatinumCovered by a shaggy coat, it is strong against the cold. Its tusks of ice thicken when it snows.
Pokemon HeartGoldBecause the long hair all over its body obscures its sight, it just keeps charging repeatedly.
Pokemon SoulSilverIf it charges at an enemy, the hairs on its back stand up straight. It is very sensitive to sound.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Has a chance to raise all of the user’s stats by one stage. | ROCK | Special | ROCKSpecial | 60 | 100% | 5 | 10% |
| 1 | Halves all Electric-type damage. | GROUND | Status | GROUNDStatus | — | — | 15 | — |
| 1 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | NORMAL | Status | NORMALStatus | — | — | 40 | — |
| 1 | Inflicts regular damage with no additional effect. | FLYING | Physical | FLYINGPhysical | 35 | 100% | 35 | — |
| 1 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 40 | 100% | 25 | 10% |
| 13 | Has a chance to lower the target’s accuracy by one stage. | GROUND | Special | GROUNDSpecial | 20 | 100% | 10 | 100% |
| 16 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| 20 | Has a chance to lower the target’s accuracy by one stage. | GROUND | Special | GROUNDSpecial | 65 | 85% | 10 | 30% |
| 25 | Has a chance to lower the target’s Speed by one stage. | ICE | Special | ICESpecial | 55 | 95% | 15 | 100% |
| 28 | Has a chance to freeze the target and a chance to make the target flinch. | ICE | Physical | ICEPhysical | 65 | 95% | 15 | 10% |
| 32 | User receives 1/4 the damage it inflicts in recoil. | NORMAL | Physical | NORMALPhysical | 90 | 85% | 20 | — |
| 33 | Hits 2-5 times in one turn. | NORMAL | Physical | NORMALPhysical | 15 | 85% | 20 | — |
| 40 | Inflicts regular damage and can hit Dig users. | GROUND | Physical | GROUNDPhysical | 100 | 100% | 10 | — |
| 48 | Protects the user’s stats from being changed by enemy moves. | ICE | Status | ICEStatus | — | — | 30 | — |
| 56 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 120 | 70% | 5 | 10% |
| 65 | Raises the user’s Special Defense by two stages. | PSYCHC | Status | PSYCHCStatus | — | — | 20 | — |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| HM04 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 80 | 100% | 15 | — |
| HM06 | Has a chance to lower the target’s Defense by one stage. | FIGHTING | Physical | FIGHTINGPhysical | 40 | 100% | 15 | 50% |
| TM05 | Immediately ends wild battles. Forces trainers to switch Pokémon. | NORMAL | Status | NORMALStatus | — | 100% | 20 | — |
| TM06 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 85% | 10 | — |
| TM07 | Changes the weather to a hailstorm for five turns. | ICE | Status | ICEStatus | — | — | 10 | — |
| TM10 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | NORMAL | Special | NORMALSpecial | 1 | 100% | 15 | — |
| TM13 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 95 | 100% | 10 | 10% |
| TM14 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 120 | 70% | 5 | 10% |
| TM15 | User foregoes its next turn to recharge. | NORMAL | Special | NORMALSpecial | 150 | 90% | 5 | — |
| TM16 | Reduces damage from special attacks by 50% for five turns. | PSYCHC | Status | PSYCHCStatus | — | — | 30 | — |
| TM17 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM18 | Changes the weather to rain for five turns. | WATER | Status | WATERStatus | — | — | 5 | — |
| TM21 | Power increases as happiness decreases, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM26 | Inflicts regular damage and can hit Dig users. | GROUND | Physical | GROUNDPhysical | 100 | 100% | 10 | — |
| TM27 | Power increases with happiness, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM28 | User digs underground, dodging all attacks, and hits next turn. | GROUND | Physical | GROUNDPhysical | 80 | 100% | 10 | — |
| TM32 | Raises the user’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | — | 15 | — |
| TM33 | Reduces damage from physical attacks by half. | PSYCHC | Status | PSYCHCStatus | — | — | 20 | — |
| TM37 | Changes the weather to a sandstorm for five turns. | ROCK | Status | ROCKStatus | — | — | 10 | — |
| TM39 | Has a chance to lower the target’s Speed by one stage. | ROCK | Physical | ROCKPhysical | 50 | 80% | 10 | 100% |
| TM42 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM43 | Has a chance to inflict a status effect which depends upon the terrain. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | 30% |
| TM44 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM45 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM58 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM68 | User foregoes its next turn to recharge. | NORMAL | Physical | NORMALPhysical | 150 | 90% | 5 | — |
| TM71 | Has an increased chance for a critical hit. | ROCK | Physical | ROCKPhysical | 100 | 80% | 5 | — |
| TM72 | Inflicts double damage if the user takes damage before attacking this turn. | ICE | Physical | ICEPhysical | 60 | 100% | 10 | — |
| TM76 | Causes damage when opposing Pokémon switch in. | ROCK | Status | ROCKStatus | — | — | 20 | — |
| TM78 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | NORMAL | Status | NORMALStatus | — | 100% | 20 | — |
| TM80 | Has a chance to make the target flinch. | ROCK | Physical | ROCKPhysical | 75 | 90% | 10 | 30% |
| TM82 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM83 | Power and type depend on the held berry. | NORMAL | Physical | NORMALPhysical | — | 100% | 15 | — |
| TM87 | Raises the target’s Attack by two stages and confuses the target. | NORMAL | Status | NORMALStatus | — | 90% | 15 | — |
| TM90 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Move Tutor (Platinum / HeartGold / SoulSilver)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Has a chance to raise all of the user’s stats by one stage. | ROCK | Special | ROCKSpecial | 60 | 100% | 5 | 10% |
Has a chance to lower the target’s Special Defense by one stage. | GROUND | Special | GROUNDSpecial | 90 | 100% | 10 | 10% |
Lowers the target’s HP to equal the user’s. | NORMAL | Physical | NORMALPhysical | — | 100% | 5 | — |
Has a chance to lower the target’s Speed by one stage. | ICE | Special | ICESpecial | 55 | 95% | 15 | 100% |
Has a chance to lower the target’s accuracy by one stage. | GROUND | Special | GROUNDSpecial | 20 | 100% | 10 | 100% |
Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Special | NORMALSpecial | 40 | 100% | 15 | 30% |
Lowers the user’s Attack and Defense by one stage after inflicting damage. | FIGHTING | Physical | FIGHTINGPhysical | 120 | 100% | 5 | 100% |
Move Tutor (HeartGold / SoulSilver)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Has a chance to make the target flinch. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 15 | 30% |
Locations
Pokemon DiamondEvolve from SwinubObtainable
Pokemon PearlEvolve from SwinubObtainable
Pokemon PlatinumSinnoh Route 217Available ▾
Pokemon HeartGoldEvolve from SwinubObtainable
Pokemon SoulSilverEvolve from SwinubObtainable