Base Stats
HP55
ATK81
DEF60
SpA50
SpD70
SPE97
Total 413
Abilities
Enables a sure getaway from wild Pokémon.
It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
Evolution Chain
Pokedex Entries
Pokemon DiamondIt whittles its constantly growing fangs by gnawing on hard things. It can chew apart cinder walls.
Pokemon PearlIt whittles its constantly growing fangs by gnawing on hard things. It can chew apart cinder walls.
Pokemon PlatinumIt whittles its constantly growing fangs by gnawing on hard things. It can chew apart cinder walls.
Pokemon HeartGoldGnaws on anything with its tough fangs. It can even topple concrete buildings by gnawing on them.
Pokemon SoulSilverIts whiskers help it to maintain balance. Its fangs never stop growing, so it gnaws to pare them down.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
1
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
3595%35
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30
10
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
13
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
16
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
8090%1510%
19
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
20
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
90%10
24
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
29
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
50100%10
34
Inflicts damage equal to half the target’s HP.
NORMAL
Physical
NORMALPhysical
90%10
39
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
44
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM57
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM88
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
60100%20
TM89
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
130100%5
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
Never misses.
NORMAL
Special
NORMALSpecial
6020
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Inflicts damage equal to half the target’s HP.
NORMAL
Physical
NORMALPhysical
90%10
Locations
Pokemon DiamondSinnoh Route 225, Sinnoh Sea Route 226Available ▾
Pokemon PearlSinnoh Route 225, Sinnoh Sea Route 226Available ▾
Pokemon PlatinumSinnoh Route 225, Sinnoh Sea Route 226Available ▾
Pokemon HeartGoldUnion Cave B2F, Burned Tower 1F, Johto Route 38, Johto Route 39...Available ▾
Pokemon SoulSilverUnion Cave B2F, Burned Tower 1F, Johto Route 38, Johto Route 39...Available ▾