Base Stats
HP44
ATK75
DEF35
SpA63
SpD33
SPE45
Total 295
Abilities
The Pokémon's insomnia prevents it from falling asleep.
When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
Evolution Chain
Pokedex Entries
Pokemon DiamondIt loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.
Pokemon PearlIt loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.
Pokemon PlatinumIt loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live.
Pokemon HeartGoldIt uses its horn to feed on envy and malice, or so it’s said. It’s very active at night.
Pokemon SoulSilverIt uses its horn to feed on envy and malice, or so it’s said. It’s very active at night.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
5
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
8
Inflicts damage equal to the user’s level.
GHOST
Special
GHOSTSpecial
100%15
13
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
UNKNOWN
Status
UNKNOWNStatus
10
16
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
20
Inflicts regular damage with no additional effect.
GHOST
Physical
GHOSTPhysical
40100%30
23
Burns the target.
FIRE
Status
FIREStatus
75%15
28
Never misses.
DARK
Physical
DARKPhysical
6020
31
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
35
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
38
Target cannot use held items.
DARK
Status
DARKStatus
100%15
43
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
46
If the user faints this turn, the PP of the move that fainted it drops to 0.
GHOST
Status
GHOSTStatus
5
50
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
10
TM49
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
TM57
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM61
Burns the target.
FIRE
Status
FIREStatus
75%15
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM79
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM92
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
5
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
If the user faints this turn, the target automatically will, too.
GHOST
Status
GHOSTStatus
5
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
80%20
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
Prevents the target from using any moves that the user also knows.
PSYCHC
Status
PSYCHCStatus
10
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
Inflicts regular damage with no additional effect.
GHOST
Physical
GHOSTPhysical
40100%30
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
Has a chance to raise all of the user’s stats by one stage.
GHOST
Special
GHOSTSpecial
60100%510%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Locations
Pokemon DiamondBreed BanetteObtainable
Pokemon PearlBreed BanetteObtainable
Pokemon PlatinumBreed BanetteObtainable
Pokemon HeartGoldUnavailable
Pokemon SoulSilverUnavailable