Base Stats
HP60
ATK60
DEF60
SpA35
SpD35
SPE30
Total 280
Abilities
Each time the Pokémon uses a move, it spends the next turn loafing around.
Evolution Chain
Pokedex Entries
Pokemon DiamondIt spends nearly all its time in a day sprawled out. Just seeing it makes one drowsy.
Pokemon PearlIt spends nearly all its time in a day sprawled out. Just seeing it makes one drowsy.
Pokemon PlatinumIt spends nearly all its time in a day sprawled out. Just seeing it makes one drowsy.
Pokemon HeartGoldThe way SLAKOTH lolls around makes anyone who watches it feel like doing the same.
Pokemon SoulSilverThe way SLAKOTH lolls around makes anyone who watches it feel like doing the same.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Target sleeps at the end of the next turn.
NORMAL
Status
NORMALStatus
10
7
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
13
Heals the user by half its max HP.
NORMAL
Status
NORMALStatus
5
19
Never misses.
DARK
Physical
DARKPhysical
6020
25
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
31
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
40100%25
37
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
43
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM08
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
20
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM35
Has a chance to burn the target.
FIRE
Special
FIRESpecial
95100%1510%
TM38
Has a chance to burn the target.
FIRE
Special
FIRESpecial
12085%510%
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
Has a chance to lower the target’s Defense by one stage.
NORMAL
Physical
NORMALPhysical
7595%1050%
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
UNKNOWN
Status
UNKNOWNStatus
10
Lowers user’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
10090%10100%
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
1095%20
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12070%530%
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Locations
Pokemon DiamondEterna ForestAvailable ▾
Pokemon PearlEterna ForestAvailable ▾
Pokemon PlatinumEterna ForestAvailable ▾
Pokemon HeartGoldUnavailable
Pokemon SoulSilverUnavailable