Base Stats
HP40
ATK40
DEF40
SpA70
SpD40
SPE20
Total 250
Abilities
The Pokémon’s hot magma coating prevents it from being frozen.
Contact with the Pokémon may burn the attacker.
Evolution Chain
Pokedex Entries
Pokemon DiamondIts body is made of magma. If it doesn’t keep moving, its body will cool and harden.
Pokemon PearlIts body is made of magma. If it doesn’t keep moving, its body will cool and harden.
Pokemon PlatinumIts body is made of magma. If it doesn’t keep moving, its body will cool and harden.
Pokemon HeartGoldIt never sleeps. It has to keep moving because if it stopped, its magma body would cool and harden.
Pokemon SoulSilverA common sight in volcanic areas, it slowly slithers around in a constant search for warm places.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to poison the target.
POISON
Special
POISONSpecial
2070%2040%
1
Target sleeps at the end of the next turn.
NORMAL
Status
NORMALStatus
10
8
Has a chance to burn the target.
FIRE
Special
FIRESpecial
40100%2510%
11
Inflicts regular damage with no additional effect.
ROCK
Physical
ROCKPhysical
5090%15
16
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
23
Heals the user by half its max HP.
NORMAL
Status
NORMALStatus
5
26
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
31
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
38
Has a chance to burn the target.
FIRE
Special
FIRESpecial
80100%1530%
41
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
46
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
53
Has a chance to burn the target.
FIRE
Special
FIRESpecial
95100%1510%
56
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM35
Has a chance to burn the target.
FIRE
Special
FIRESpecial
95100%1510%
TM38
Has a chance to burn the target.
FIRE
Special
FIRESpecial
12085%510%
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM50
Lowers the user’s Special Attack by two stages after inflicting damage.
FIRE
Special
FIRESpecial
14090%5100%
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM61
Burns the target.
FIRE
Status
FIREStatus
75%15
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Raises the user’s Defense by two stages.
POISON
Status
POISONStatus
40
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
UNKNOWN
Status
UNKNOWNStatus
10
Has a chance to burn the target.
FIRE
Special
FIRESpecial
10090%1010%
Lowers the target’s Attack and Special Attack by two stages. User faints.
DARK
Status
DARKStatus
100%10
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
Power is 100 times the amount of energy Stockpiled.
NORMAL
Special
NORMALSpecial
100%10
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
20
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NORMAL
Status
NORMALStatus
10
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
Has a chance to burn the target.
FIRE
Special
FIRESpecial
10090%1010%
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Locations
Pokemon DiamondStark Mountain Entrance, Stark Mountain InsideAvailable ▾
Pokemon PearlStark Mountain Entrance, Stark Mountain InsideAvailable ▾
Pokemon PlatinumStark Mountain Entrance, Stark Mountain InsideAvailable ▾
Pokemon HeartGoldKanto Route 16, Kanto Route 17, Kanto Route 18, Violet City Pokemon CenterAvailable ▾
Pokemon SoulSilverKanto Route 16, Kanto Route 17, Kanto Route 18, Violet City Pokemon CenterAvailable ▾