Base Stats
HP100
ATK100
DEF125
SpA110
SpD50
SPE50
Total 535
Abilities
Boosts the Pokémon's Speed stat in harsh sunlight.
Prevents status conditions in harsh sunlight.
Evolution Chain
Ancient Power
Pokedex Entries
Pokemon DiamondIt ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it.
Pokemon PearlIt ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it.
Pokemon PlatinumIts arms are made of plants that bind themselves to things. They grow back right away if cut.
Pokemon HeartGoldWhen it remains still, it appears to be a large shrub. Unsuspecting prey that wander near get ensnared by its vines.
Pokemon SoulSilverIts vines grow so profusely that, in the warm season, you can’t even see its eyes.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to lower the target’s Speed by one stage.
NORMAL
Physical
NORMALPhysical
10100%3510%
1
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
GRASS
Status
GRASSStatus
20
5
Puts the target to sleep.
GRASS
Status
GRASSStatus
75%15
8
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
20100%25
12
Raises the user’s Attack and Special Attack by one stage.
NORMAL
Status
NORMALStatus
20
15
Poisons the target.
POISON
Status
POISONStatus
75%35
19
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
35100%15
22
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1575%20100%
26
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
40100%15
29
Paralyzes the target.
GRASS
Status
GRASSStatus
75%30
33
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
36
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
40
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
43
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
47
Lowers the target’s Attack and Defense by one stage.
NORMAL
Status
NORMALStatus
100%20
50
Power increases against targets with more HP remaining, up to a maximum of 121 power.
NORMAL
Special
NORMALSpecial
100%5
54
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
12085%10
57
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM09
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
10100%30
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM19
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
60100%10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM36
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM52
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM53
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
80100%1010%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%10
Locations
Pokemon DiamondUnavailable
Pokemon PearlUnavailable
Pokemon PlatinumEvolve from TangelaObtainable
Pokemon HeartGoldEvolve from TangelaObtainable
Pokemon SoulSilverEvolve from TangelaObtainable