Base Stats
HP75
ATK80
DEF95
SpA90
SpD100
SPE50
Total 490
Abilities
Boosts the Pokémon's Speed stat in harsh sunlight.
HealerHidden
Sometimes cures the status conditions of the Pokémon's allies.
Evolution Chain
Lv. 21
Leaf Stone
Sun Stone
Pokedex Entries
Pokemon BlackWhen the heavy rainfall season ends, it is drawn out by warm sunlight to dance in the open.
Pokemon WhiteWhen the heavy rainfall season ends, it is drawn out by warm sunlight to dance in the open.
Pokemon Black 2When the heavy rainfall season ends, it is drawn out by warm sunlight to dance in the open.
Pokemon White 2When the heavy rainfall season ends, it is drawn out by warm sunlight to dance in the open.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
90100%15
1
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
40100%15
1
Paralyzes the target.
GRASS
Status
GRASSStatus
75%30
1
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
1
Lowers the target’s evasion by one stage.
NORMAL
Status
NORMALStatus
100%20
23
Never misses.
GRASS
Special
GRASSSpecial
6020
53
Lowers the user’s Special Attack by two stages after inflicting damage.
GRASS
Special
GRASSSpecial
14090%5100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM09
Inflicts double damage if the target is Poisoned.
POISON
Special
POISONSpecial
65100%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM36
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM53
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
80100%1010%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Makes the target act next this turn.
NORMAL
Status
NORMALStatus
15
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
75100%10
Nullifies target’s ability until it leaves battle.
POISON
Status
POISONStatus
100%10
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%10
Locations
Pokemon BlackUnavailable
Pokemon WhiteUnavailable
Pokemon Black 2Unavailable
Pokemon White 2Unavailable