Base Stats
HP70
ATK135
DEF105
SpA60
SpD105
SPE20
Total 495
Abilities
Powers up Bug-type moves when the Pokémon's HP is low.
A hard shell protects the Pokémon from critical hits.
OvercoatHidden
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.
Evolution Chain
Pokedex Entries
Pokemon BlackThey fly around at high speed, striking with their pointed spears. Even when in trouble, they face opponents bravely.
Pokemon WhiteThese Pokémon evolve by wearing the shell covering of a Shelmet. The steel armor protects their whole body.
Pokemon Black 2Wearing the shell covering they stole from Shelmet, they defend themselves and attack with two lances.
Pokemon White 2Wearing the shell covering they stole from Shelmet, they defend themselves and attack with two lances.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
35100%35
1
Prevents any priority moves from hitting friendly Pokémon this turn.
FIGHTING
Status
FIGHTINGStatus
15
1
Hits twice in the same turn. Has a chance to poison the target.
BUG
Physical
BUGPhysical
25100%2020%
16
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%20
20
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
25
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
28
Has a chance to lower the target’s Special Defense by one stage.
BUG
Special
BUGSpecial
90100%1010%
32
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
37
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
40
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
44
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
49
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
52
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
56
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM52
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM53
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
80100%1010%
TM54
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM76
Has a chance to lower the target’s Special Attack by one stage.
BUG
Special
BUGSpecial
30100%20100%
TM81
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
60100%20
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Locations
Pokemon BlackEvolve from KarrablastObtainable
Pokemon WhiteEvolve from KarrablastObtainable
Pokemon Black 2Evolve from KarrablastObtainable
Pokemon White 2Evolve from KarrablastObtainable