Base Stats
HP44
ATK50
DEF91
SpA24
SpD86
SPE10
Total 305
Abilities
Inflicts damage on the attacker upon contact with iron barbs.
Evolution Chain
Pokedex Entries
Pokemon BlackWhen threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away.
Pokemon WhiteThey stick their spikes into cave walls and absorb the minerals they find in the rock.
Pokemon Black 2It absorbs the iron it finds in the rock while clinging to the ceiling. It shoots spikes when in danger.
Pokemon White 2It absorbs the iron it finds in the rock while clinging to the ceiling. It shoots spikes when in danger.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
50100%35
6
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
9
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
14
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
5095%3510%
18
Hits 2-5 times in one turn.
BUG
Physical
BUGPhysical
1485%20
21
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
26
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
30
Has a chance to lower the target’s accuracy by one stage.
STEEL
Special
STEELSpecial
6585%1030%
35
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
GRASS
Status
GRASSStatus
20
38
User faints.
NORMAL
Physical
NORMALPhysical
200100%5
43
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
47
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
52
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
55
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Raises the user’s Attack and accuracy by one stage.
DARK
Status
DARKStatus
15
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM53
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
80100%1010%
TM64
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM69
Raises the user’s Speed by two stages.
ROCK
Status
ROCKStatus
20
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
TM74
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM91
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
TM94
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
25100%30
Disables moves and immunities that involve flying or levitating for five turns.
PSYCHC
Status
PSYCHCStatus
5
Seeds the target, stealing HP from it every turn.
GRASS
Status
GRASSStatus
90%10
Has a chance to confuse the target.
NORMAL
Physical
NORMALPhysical
9085%2020%
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Scatters Spikes, hurting opposing Pokémon that switch in.
GROUND
Status
GROUNDStatus
20
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%10
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
Disables moves and immunities that involve flying or levitating for five turns.
PSYCHC
Status
PSYCHCStatus
5
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
10
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%10
Locations
Pokemon BlackChargestone Cave 1F, Chargestone Cave B1F, Chargestone Cave B2FAvailable ▾
Pokemon WhiteChargestone Cave 1F, Chargestone Cave B1F, Chargestone Cave B2FAvailable ▾
Pokemon Black 2Chargestone Cave 1F, Chargestone Cave B1F, Chargestone Cave B2FAvailable ▾
Pokemon White 2Chargestone Cave 1F, Chargestone Cave B1F, Chargestone Cave B2FAvailable ▾