Base Stats
HP60
ATK90
DEF70
SpA60
SpD120
SPE40
Total 440
Abilities
The Pokémon’s type becomes the type of the move used on it.
ProteanHidden
Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle.
Evolution Chain
Pokedex Entries
Pokemon BlackIt can freely change its body’s color. The zigzag pattern on its belly doesn’t change, however.
Pokemon WhiteIt can freely change its body’s color. The zigzag pattern on its belly doesn’t change, however.
Pokemon Black 2It can freely change its body’s color. The zigzag pattern on its belly doesn’t change, however.
Pokemon White 2It can freely change its body’s color. The zigzag pattern on its belly doesn’t change, however.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
1
Has a chance to paralyze the target.
GHOST
Physical
GHOSTPhysical
20100%3030%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30
1
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
4
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1585%20100%
7
Never misses.
DARK
Physical
DARKPhysical
6020
10
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
14
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
30100%10
18
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
65100%2010%
22
Inflicts regular damage with no additional effect.
GHOST
Physical
GHOSTPhysical
40100%30
27
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
32
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
37
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
43
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
49
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
55
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
58
Hits any Pokémon that shares a type with the user.
PSYCHC
Special
PSYCHCSpecial
70100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
TM01
Raises the user’s Attack and accuracy by one stage.
DARK
Status
DARKStatus
15
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM35
Has a chance to burn the target.
FIRE
Special
FIRESpecial
95100%1510%
TM38
Has a chance to burn the target.
FIRE
Special
FIRESpecial
12085%510%
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM57
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
TM59
Destroys the target’s held berry.
FIRE
Special
FIRESpecial
30100%15
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM67
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM83
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM92
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
5
TM94
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
100%20
Has a chance to confuse the target.
NORMAL
Physical
NORMALPhysical
70100%1020%
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
Heals the user by half its max HP.
NORMAL
Status
NORMALStatus
5
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
10
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Makes the target act next this turn.
NORMAL
Status
NORMALStatus
15
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1585%20100%
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
75100%10
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
140100%5
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
10
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
10
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
PSYCHC
Status
PSYCHCStatus
10
Locations
Pokemon BlackUnavailable
Pokemon WhiteUnavailable
Pokemon Black 2Nature SanctuaryAvailable ▾
Pokemon White 2Nature SanctuaryAvailable ▾