Base Stats
HP125
ATK58
DEF58
SpA76
SpD76
SPE67
Total 460
Abilities
If hit by an Electric-type move, the Pokémon has its HP restored instead of taking damage.
By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.
Water AbsorbHidden
If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.
Evolution Chain
Pokedex Entries
Pokemon BlackLanturn’s light can shine up from great depths. It is nicknamed “The Deep-Sea Star.”
Pokemon WhiteLanturn’s light can shine up from great depths. It is nicknamed “The Deep-Sea Star.”
Pokemon Black 2Lanturn’s light can shine up from great depths. It is nicknamed “The Deep-Sea Star.”
Pokemon White 2Lanturn’s light can shine up from great depths. It is nicknamed “The Deep-Sea Star.”

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
20100%3010%
1
Confuses the target.
NORMAL
Status
NORMALStatus
55%20
1
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
9
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
12
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
17
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
20
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
65100%2030%
23
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
27
Power is 100 times the amount of energy Stockpiled.
NORMAL
Special
NORMALSpecial
100%10
27
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
20
27
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NORMAL
Status
NORMALStatus
10
30
Power is higher when the user has greater Speed than the target, up to a maximum of 150.
ELECTR
Special
ELECTRSpecial
100%10
35
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
65100%2010%
40
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
47
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
80100%1530%
52
Restores 1/16 of the user’s max HP each turn.
WATER
Status
WATERStatus
20
57
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
12080%5
64
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ELECTR
Status
ELECTRStatus
20
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
95100%15
HM05
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
HM06
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
80100%10
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM55
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TM57
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM72
User must switch out after attacking.
ELECTR
Special
ELECTRSpecial
70100%20
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM93
User receives 1/4 the damage it inflicts in recoil.
ELECTR
Physical
ELECTRPhysical
90100%15
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
Cures the entire party of major status effects.
NORMAL
Status
NORMALStatus
54%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Locations
Pokemon BlackDriftveil CityAvailable ▾
Pokemon WhiteDriftveil CityAvailable ▾
Pokemon Black 2Undella BayAvailable ▾
Pokemon White 2Undella BayAvailable ▾