Base Stats
HP110
ATK65
DEF105
SpA55
SpD95
SPE80
Total 510
Abilities
Prevents the Pokémon from having its Defense stat lowered.
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.
Weak ArmorHidden
The Pokémon's Defense stat is lowered when it takes damage from physical moves, but its Speed stat is sharply boosted.
Evolution Chain
Pokedex Entries
Pokemon BlackIt makes a nest out of bones it finds. It grabs weakened prey in its talons and hauls it to its nest of bones.
Pokemon WhiteWatching from the sky, they swoop to strike weakened Pokémon on the ground. They decorate themselves with bones.
Pokemon Black 2They fly in circles around the sky. When they spot prey, they attack and carry it back to their nest with ease.
Pokemon White 2They fly in circles around the sky. When they spot prey, they attack and carry it back to their nest with ease.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%20
1
Inflicts regular damage and can hit Pokémon in the air.
FLYING
Special
FLYINGSpecial
40100%35
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
60100%20
14
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
19
Raises the target’s Special Attack by one stage and confuses the target.
DARK
Status
DARKStatus
100%15
23
Never misses.
DARK
Physical
DARKPhysical
6020
28
Power increases against targets with more raised stats, up to a maximum of 200.
DARK
Physical
DARKPhysical
100%5
32
Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
FLYING
Status
FLYINGStatus
15
37
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
30
41
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%2030%
46
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
50
Target cannot use held items.
DARK
Status
DARKStatus
100%15
51
Hits 2-5 times in one turn.
GROUND
Physical
GROUNDPhysical
2590%10
57
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
63
User receives 1/3 the damage inflicted in recoil.
FLYING
Physical
FLYINGPhysical
120100%15
70
Uses the target’s last used move.
FLYING
Status
FLYINGStatus
20
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM02
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM59
Destroys the target’s held berry.
FIRE
Special
FIRESpecial
30100%15
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM67
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM88
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
60100%20
TM89
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM95
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Has a chance to burn the target.
FIRE
Special
FIRESpecial
10090%1010%
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
User charges for one turn before attacking. Has a chance to make the target flinch.
FLYING
Physical
FLYINGPhysical
14090%530%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
30
Locations
Pokemon BlackVillage Bridge, Unova Route 11Available ▾
Pokemon WhiteUnavailable
Pokemon Black 2Unova Route 4Available ▾
Pokemon White 2Unavailable