Base Stats
HP60
ATK85
DEF42
SpA85
SpD42
SPE91
Total 405
Abilities
The Pokémon's insomnia prevents it from falling asleep.
The Pokémon is so lucky that the critical-hit ratios of its moves are boosted.
PranksterHidden
Gives priority to the Pokémon's status moves.
Evolution Chain
Pokedex Entries
Pokemon BlackIf spotted, it will lure an unwary person into chasing it, then lose the pursuer on mountain trails.
Pokemon WhiteIf spotted, it will lure an unwary person into chasing it, then lose the pursuer on mountain trails.
Pokemon Black 2If spotted, it will lure an unwary person into chasing it then lose the pursuer on mountain trails.
Pokemon White 2If spotted, it will lure an unwary person into chasing it then lose the pursuer on mountain trails.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
1
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
35100%35
5
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
11
Resets all Pokémon’s stats, accuracy, and evasion.
ICE
Status
ICEStatus
30
15
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
60100%35
21
Inflicts damage equal to the user’s level.
GHOST
Special
GHOSTSpecial
100%15
25
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
50100%10
31
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
35
Never misses.
DARK
Physical
DARKPhysical
6020
41
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
45
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
51
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
30
55
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
61
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
65
Makes the target act last this turn.
DARK
Status
DARKStatus
100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM02
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM60
Makes the target act last this turn.
DARK
Status
DARKStatus
100%15
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM67
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM88
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
60100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM95
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
50100%10
User receives 1/3 the damage inflicted in recoil.
FLYING
Physical
FLYINGPhysical
120100%15
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
80100%20
Lowers the target’s Attack by two stages.
FLYING
Status
FLYINGStatus
100%15
Never misses.
DARK
Physical
DARKPhysical
6020
Uses the target’s last used move.
FLYING
Status
FLYINGStatus
20
User and target both faint after three turns.
NORMAL
Status
NORMALStatus
512%
Transfers the user’s major status effect to the target.
PSYCHC
Status
PSYCHCStatus
90%10
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
User charges for one turn before attacking. Has a chance to make the target flinch.
FLYING
Physical
FLYINGPhysical
14090%530%
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
60100%35
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Has a chance to burn the target.
FIRE
Special
FIRESpecial
10090%1010%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
User charges for one turn before attacking. Has a chance to make the target flinch.
FLYING
Physical
FLYINGPhysical
14090%530%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
30
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Locations
Pokemon BlackAbundant ShrineAvailable ▾
Pokemon WhiteUnavailable
Pokemon Black 2Pinwheel Forest Hidden Grotto InnerAvailable ▾
Pokemon White 2Pinwheel Forest Hidden Grotto InnerAvailable ▾