Base Stats
HP55
ATK55
DEF45
SpA63
SpD45
SPE45
Total 308
Abilities
Powers up Water-type moves when the Pokémon's HP is low.
Shell ArmorHidden
A hard shell protects the Pokémon from critical hits.
Evolution Chain
Pokedex Entries
Pokemon BlackIt fights using the scalchop on its stomach. In response to an attack, it retaliates immediately by slashing.
Pokemon WhiteThe scalchop on its stomach is made from the same elements as claws. It detaches the scalchop for use as a blade.
Pokemon Black 2The scalchop on its stomach isn’t just used for battle--it can be used to break open hard berries as well.
Pokemon White 2The scalchop on its stomach isn’t just used for battle--it can be used to break open hard berries as well.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
50100%35
5
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30
7
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
11
Halves all Fire-type damage.
WATER
Status
WATERStatus
15
13
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
17
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
7595%1050%
19
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
2095%20
23
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
25
Inflicts double damage if the user takes damage before attacking this turn.
FIGHTING
Physical
FIGHTINGPhysical
60100%10
29
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
40100%20
31
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
35
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
37
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
41
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
43
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
12080%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
95100%15
HM05
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
HM06
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
80100%10
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM54
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM55
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM67
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM81
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%2030%
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
50100%10
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
65100%10
Uses the target’s last used move.
NORMAL
Status
NORMALStatus
20
Prevents any moves from hitting the user this turn.
FIGHTING
Status
FIGHTINGStatus
5
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
Power increases when this move has less PP, up to a maximum of 200.
NORMAL
Special
NORMALSpecial
5
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
With Grass Pledge, halves opposing Pokémon’s Speed for four turns.
WATER
Special
WATERSpecial
50100%10
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%40
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Locations
Pokemon BlackNuvema TownAvailable ▾
Pokemon WhiteNuvema TownAvailable ▾
Pokemon Black 2Aspertia CityAvailable ▾
Pokemon White 2Aspertia CityAvailable ▾